Indiana Jones and the Great Circle devs love feedback, but will stick to their guns when it comes to game direction: "Yeah, but no thanks, because we already have a very good idea that we believe in"

Indiana Jones and the Great Circle screenshot
(Image credit: Bethesda)

MachineGames apparently loves fan feedback helping to improve its games, but the Wolfenstein and Indiana Jones dev isn't as flexible when it comes to game direction.

Speaking to GamesRadar+, Indiana Jones and the Great Circle's creative director Axel Torvenius said the team "are always keen to hear feedback" and are "always listening," particularly to address parts of the game "that feel bulky or unpolished." Torvenius also said the upcoming Indiana Jones DLC allowed the devs to "obviously polish some things further due to some of the community feedback."

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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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