Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Heroes of Might & Magic 3 gets off to a bumpy start on Steam after Ubisoft forgot to include the game itself
By Scott McCrae Published
News It's since been fixed

Lego Skylines looks like the city-building game of my dreams
By Scott McCrae Published
News Lego and Cities: Skylines joining forces feels like a perfect match

Hit roguelike and my GOTY Mewgenics is coming to console next month
By Scott McCrae Published
News Cat breeding on console kicks off September 8, 2026

Mass Effect-like RPG Exodus finally gets a release date, and it's not that far away
By Scott McCrae Published
News And we got a better look at the octopus companion

Crimson Desert is already getting an Enhanced edition with "new story moments" and new language options
By Scott McCrae Published
News No word on the DLC yet

Original Halo art director says "I’m rooting for the team and for Halo"
By Scott McCrae Published
News Marcus Lehto worked on the series until Halo Reach

Beast of Reincarnation patch goes for some of the biggest pain points in Pokemon devs new action-RPG
By Scott McCrae Published
News "I wish you could just pick what changes you wanted"

Opening Night Live 2026 time and how to watch
By Scott McCrae Published
News Silent Hill Townfall and Gears of War: E-Day are also confirmed for the show

Analyst reckons the Epic Store can't "recover" in duel with Steam, Epic GM says "the data tells a very different story"
By Scott McCrae Published
News "Steam has become so inevitable"

Metal Gear, Castlevania, and Silent Hill reboots "important initiatives," Konami president says
By Scott McCrae Published
News "At the same time, we have a strong desire as Konami to create entirely new genres and works"

As Hideo Kojima turns 63, the Metal Gear Solid creator says "I would like to remain focused on creating games"
By Scott McCrae Published
News "I constantly need to reassess how I use my time and how I live my life"

The Duskbloods is a Switch 2 exclusive because Nintendo was "very receptive" to FromSoftware's idea
By Scott McCrae Published
News "That alone was something that I found very appealing"

Kingdom Hearts 4 features Pixar's Coco because Tetsuya Nomura thought it "would be the best world" for Sora's story
By Scott McCrae Published
News Sora is clearly Un Poco Loco

Switch 2 price increase revealed in the UK, and at least Nintendo is being more merciful than Sony and Microsoft
By Scott McCrae Published
News A price increase is still a price increase, but £24 isn't too bad

Marvel's Wolverine director "pretty used to" criticism thanks to Insomniac's Spider-Man games
By Scott McCrae Published
News Mike Daly says a passionate fanbase is a "good problem to have"

Black Myth: Zhong Kui's new 15-minute gameplay reveal has fans in awe of its graphical fidelity
By Scott McCrae Published
News "All footage was captured in-game from a work-in-progress build."

Metal Gear Solid is getting co-op after 28 years thanks to "world first" mod
By Scott McCrae Published
News The Twin Snakes

Kingdom Come: Deliverance 2's "excellent storytelling" praised by Red Dead Redemption 2 lead actor
By Scott McCrae Published
News Likely due to it being added to PS Plus

Former Tekken boss Katsuhiro Harada's new studio grabs yet another series veteran from Bandai Namco
By Scott McCrae Published
News Tekken 8 co-director Kohei Ikeda left Bandai Namco earlier this year

Palworld and No Man's Sky leads pour more fuel on the potential collab fire
By Scott McCrae Published
News No Pal's Sky

After Ubisoft canceled its remake, Prince of Persia: The Sands of Time gets an enhanced version from GOG
By Scott McCrae Published
News Delivered as promised back in January

Nintendo Switch versions of Metal Gear Solid 4 seemingly remove the PS3 from Snake's plane
By Scott McCrae Published
News "Oh wait! We're on PlayStation 3! It's a Blu-ray Disc"

Uncharted difficulty was tuned to “slow the player down if they were too good,” says designer
By Scott McCrae Published
news It was later tuned to your skill level in Uncharted 2 and 3
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