Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

By Scott McCrae Published
News Perhaps Amazon or Nvidia will have PC players covered

By Scott McCrae Published
News "This doesn't mean we haven't made the game. I want to keep quiet and release it."

By Scott McCrae Published
News "It's no good having 20 good games on the platform when they're swimming in the sea of 500 tech demos and clickers"

By Scott McCrae Published
News "The number of people who had heard of it, but never actually played had gone up."

By Scott McCrae Published
News Akio Otsuka has played more Snakes than anyone

By Scott McCrae Published
News It's rated higher than all of the movies bar A New Hope, too

By Scott McCrae Published
News "Or if they picked a lane, they didn't stay in it very long," says Shawn Layden

By Scott McCrae Published
News The only surprising bit is that GTA 5's rating didn't also say this

By Scott McCrae Published
News Martin Klíma says Rockstar is the only developer "who can afford, or who can dare, to increase the price of games"

By Scott McCrae Published
News Expect a bit of a crunchy resolution though

By Scott McCrae Published
News The game's story director was laid off last week

By Scott McCrae Published
News Sonic Unleashed is a particularly strong request, Takashi Iizuka notes

By Scott McCrae Published
News Will Valor Mortis continue her GOTY trend?

By Scott McCrae Published
News It's now going head to head with Phantom Blade Zero

By Scott McCrae Published
News Committed to the bit

By Scott McCrae Published
News It also marked the birth of PlayStation in a way

By Scott McCrae Published
News "We're learning, adapting, improving, nerfing, buffing.. but all with the long term plan in mind"

By Scott McCrae Published
News No Olga for you

By Scott McCrae Published
News "It's creepy, but it feels good"

By Scott McCrae Published
News Despite all odds, the collector's box sold out

By Scott McCrae Published
News He even sought out Paul Pena's help

By Scott McCrae Published
News "Not a mod that adds a second player to the story, but the ground for many kinds of multiplayer on top of the game you already own."

By Scott McCrae Published
News "Microsoft's acquisitions were less about the IP and more about the managerial talent"
Weekly digests, tales from the communities you love, and more

