Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

By Scott McCrae Published
News "Why make it look like me when there are so many iterations?"

By Scott McCrae Published
News Taking away Minecraft is a great idea if you want to speedrun becoming the most-hated publisher

By Scott McCrae Published
News I'd wager it's not far off though
By Scott McCrae Published
News "He never carried himself as anything other than a genuinely good human being"

By Scott McCrae Published
News "Something like this is way beyond my skill set"

By Scott McCrae Published
News Development was put on hold to focus on Red Dead Redemption 2

By Scott McCrae Published
News "I feel like people have woken me up and they've gone 'DING DONG POOKIE, DING DONG'"

By Scott McCrae Published
News Rumors say it could be out by the end of March 2027, which would be shockingly fast for Rockstar

By Scott McCrae Published
News "I just get f***in' rocked"

By Scott McCrae Published
News It also ranks slightly lower than Evil Empire's own Dead Cells: Return to Castlevania DLC

By Scott McCrae Published
news 1666: Amsterdam released into early access earlier this year

By Scott McCrae Published
News Scrib doon

By Scott McCrae Published
News Just keep the slop out of Dragon Quest 12, please

By Scott McCrae Published
News "We know how much the fans like it as well, so our position has been to be agnostic"

By Scott McCrae Published
News Although the next season's characters have leaked already

By Scott McCrae Published
News "I'm getting 4 shot by random mobs and the trailer dragon is currently f**king me up severely"

By Scott McCrae Published
News "If you're Nintendo, nobody has a library that's as deep as you"

By Scott McCrae Published
News "I had to do, like, 40 hours"

By Scott McCrae Published
News "Modern gamers can manage a greater amount of cognitive load," says Fuse Games CEO Matt Webster

By Scott McCrae Published
News But those passion projects "still need to have guardians in the room," says Shawn Layden

By Scott McCrae Published
News And a lot of naked Jason

By Scott McCrae Published
News Good news for those waiting to see Gears 5's cliffhanger resolved

By Scott McCrae Published
News That's the original Fallout, not the series at large
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