Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Another PS5 price hike isn't the "plan," says Sony CEO, but I'm not getting my hopes up
By Scott McCrae published
News I don't think many people plan a price hike directly after a price hike

Pokopia is already in the top 5 best-selling Pokemon spin-offs, with around 20% of Switch 2 owners buying the cozy sim
By Scott McCrae published
News It looks set to take Donkey Kong Bananza's spot as the second best-selling Switch 2 game

Super Mario World director Takashi Tezuka is leaving Nintendo after 42 years
By Scott McCrae published
News Tezuka was heavily involved in the development of the original Mario and Zelda games

Resident Evil Requiem gets free roguelike minigame Leon Must Die Forever, which Capcom had been teasing in plain sight
By Scott McCrae published
News It also gives Leon wolf ears, which I'm sure is the main event of this DLC for some

Instantly one of the best-rated games of 2026, nostalgic adventure Mixtape flies up Metacritic
By Scott McCrae published
News It holds the number one spot on OpenCritic too

The Legend of Zelda: Ocarina of Time remake "all but confirmed," fans conclude following Star Fox reveal
By Scott McCrae published
News Fans think the rumor is "way more believable now"

Former Star Fox actor says it's "not my voice" in the remake, but "I'm so honored to have been part of Star Fox history"
By Scott McCrae published
News "We should all be very excited that after over a ten year break, we have Star Fox back in our lives," says Joe Zieja

OG Star Fox character designer is "so proud" as Switch 2 remake is revealed: "This isn't a dream, right?"
By Scott McCrae published
News The Star Fox 64 remake is releasing in June, and series veteran Takaya Imamura is clearly excited

Dying Light head leaves Techland after 13 years: "The franchise is in great hands"
By Scott McCrae published
News "I can't wait to experience its next chapter as a player," Tymon Smektała says

Someone modded Hades into Hades 2, and even the roguelike masters at Supergiant are "blown away"
By Scott McCrae published
News Some players want Zagreus' Journey to be made official

Final Fantasy 7 Remake Part 3 could get DLC, director says, but Rebirth didn't due to worries it'd affect the third game
By Scott McCrae published
News Part 3 getting DLC will "depend on how strongly fans continue to support Final Fantasy 7," says Naoki Hamaguchi

Assassin's Creed Invictus leak has "been heavily altered," probably using AI, Ubisoft says
By Scott McCrae published
News Rumors about the game's quality emerged over the weekend

Assassin's Creed Black Flag Resynced brings a huge change to combat and I kind of love it
By Scott McCrae published
News "The trick is to alternate between offense and defense," creative director Paul Fu says

PlayStation's own co-op monster game Horizon Hunters Gathering gets second playtest
By Scott McCrae published
News But good luck experiencing it, as Guerrilla is prioritizing "small numbers to focus on the core experience"

GTA 6 devs aim for "perfection," and Take-Two tries to give "unlimited" resources to do so, CEO says
By Scott McCrae published
News "That's a high-stakes game for big boys only, and I'm cool with it," says Strauss Zelnick

Nintendo doesn't discount games because it's "mentality" is shipping "the best" says ex-NOA boss
By Scott McCrae published
News Mario Strikers: Battle League suggests that mentality has changed since Reggie Fils-Aimé left Nintendo

Resident Evil Requiem director hints Capcom could bring Leon Kennedy back "when he's 70"
By Scott McCrae published
News Koshi Nakanishi thinks "Leon is really appealing in his current form"

Zelda was Nintendo's answer to "traditional RPGs," Shigeru Miyamoto says
By Scott McCrae published
News "We were eager to take advantage of the Disk System's features"

"We were children" says Fable creator who admits that the fact it ended well "is a miracle"
By Scott McCrae published
News "Dene [Carter] and I had been thinking about Fable for at least ten years before we started on it, and not necessarily in the most grounded of ways"

Nintendo was a madhouse thanks to the simultaneous development of Mario and Zelda, Miyamoto says
By Scott McCrae published
News "We were worried that people wouldn't know what to do, even at the beginning of the game, and the game wouldn't be well received."

Shigeru Miyamoto thinks Zelda 2 was "sort of a failure," and A Link to the Past is the "real sequel"
By Scott McCrae published
News "The games I make usually get better in the development process, since we keep coming up with good ideas, but Zelda 2 stayed the same."

Final Fantasy 7 Rebirth's director has beaten the third installment in the Remake series "over 40 times"
By Scott McCrae published
News Yeah, so have I, actually, my uncle works at Square Enix

Xbox isn't worth a port for small Japanese studios, says dev, since the console isn't even sold in most local retailers
By Scott McCrae published
News The Sakuna: Of Rice and Ruin developer has a soft spot for Xbox consoles, though
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