Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Nintendo says "the cost of physical games is not going up" in the US, digital Switch 2 games are getting cheaper
By Scott McCrae published
News The change starts with Yoshi and the Mysterious Book

Clair Obscur: Expedition 33's Ben Starr told friends to keep expectations "in check" before launch
By Scott McCrae published
News Ben Starr thought "being an idiot with Balatro" would be his "biggest contribution to the gaming landscape" in 2025

For the first time ever, Square Enix is crowned top publisher on Metacritic thanks to its 2025 run of remakes
By Scott McCrae published
News While Nintendo failed to crack the top 10 in Switch 2's launch year

Mewgenics lead says concept art is "one of the worst" places to use AI in response to Crimson Desert
By Scott McCrae published
News While the Iron Lung creator says "I'm still going to enter the AI future kicking and screaming. I don't care if it's an inevitability or not."

Death Stranding 2 dev says Hideo Kojima "wanted more people to enjoy" the sequel
By Scott McCrae published
News "In the second game, we didn't need to provide too many worldbuilding elements, we could make it less elaborate"

Super Smash Bros creator Masahiro Sakurai says it would be "impossible" to grant every fan request
By Scott McCrae published
News Yeah, but put Dante in Smash, please

Assassin's Creed Shadows players have sunk over 334 million hours into the game and pet 26 million cats
By Scott McCrae published
News Unsurprisingly, the biggest cause of death was melee attacks

Nvidia CEO says "I don't love AI slop myself" after Resident Evil Requiem DLSS 5 makeover blows up
By Scott McCrae published
News "It’s about giving the artist the tool of AI, the tool of generative AI. They could decide not to use it"

Nintendo reportedly cutting Switch 2 console production by a third after not hitting expected sales over the holidays
By Scott McCrae published
News The House of Mario is now targeting 4 million consoles produced rather than 6 million

Resident Evil Requiem proves fans yearn for more Leon Kennedy as his previous games get major Steam player count boosts
By Scott McCrae published
News Resident Evil 3 remake had a big boost thanks to a steep sale

Overwatch co-creator Jeff Kaplan says Breath of the Wild is "the greatest game ever made"
By Scott McCrae published
News "There are so many things that that game gets right, that other games are lucky if they get one of those things right"

Dragon's Dogma 2 expansion hopes have arisen once more as fans think Capcom is teasing DLC in anniversary artwork
By Scott McCrae published
News The expansion 2024's best game deserves

Resident Evil developer Capcom "will not be implementing any AI-generated assets into" its games
By Scott McCrae published
News "We are currently testing out various methods of usage across our departments, including graphics, sound, and programming."

Fallout 3's GOTY Edition was a bit of a misfire, says Bethesda vet, but "we've gotten better" ahead of the Starfield DLC
By Scott McCrae published
News "The Game of the Year Edition would start with all of these messages [telling you] the DLCs had unlocked"

Resident Evil Requiem fan won’t wait for Capcom, whips up nasty VR mod on behalf of freak-kind
By Scott McCrae published
News Time to traumatise yourself!

Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
By Scott McCrae published
News "For free-to-play titles, yes. For titles for which you've paid 70 or 80 bucks, no."

Death Stranding 2's PC player peak is better than both versions of the original game combined
By Scott McCrae published
News It's also one of the best PlayStation PC launches

Clair Obscur: Expedition 33's Ben Starr worries the video game industry will learn the wrong lessons from its success
By Scott McCrae published
News "I think when the opportunistic fingers of capitalism try to take apart this game and its success, I fear they will ask the wrong questions."

Elden Ring owner gets massive investment from a company that gave Nintendo some infamous advice
By Scott McCrae published
News Kadokawa owns a majority of the House of Miyazaki, FromSoftware

New game from the creator of Overwatch gets its first public Steam playtest later this month
By Scott McCrae published
News "The playtest itself will be very small, so that means that not everyone who signs up will be invited to play"

Crystal Dynamics is still "fully committed" to Tomb Raider despite going through its 4th set of layoffs in under a year
By Scott McCrae published
News "However, our priority is supporting our colleagues who are moving on."

Street Fighter 6 hits new all-time peak playercount on Steam thanks to the protagonist of the series' biggest flop
By Scott McCrae published
News Feeling vindicated as an Alex main

Take-Two CEO, who can’t imagine anyone over the age of 17 being uninterested in GTA 6
By Scott McCrae published
News Yes, it definitely won't be anyone under 17
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