Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Bethesda reportedly canceled an unannounced PvP shooter, likely from Wolfenstein dev MachineGames
By Scott McCrae Published
News A former employee listed a canceled shooter on his LinkedIn

Xbox launches new backwards compatibility program on PC, starting with four games from the early 2000s
By Scott McCrae Published
News I am the Great Mighty Poo, and now I am on PC too

Persona artist isn't using generative AI in his next game following backlash to his last 2 titles
By Scott McCrae Published
News Kazuma Kaneko previously said "it's quicker for me to draw it myself"

Metal Gear Solid Master Collection Vol 2 brings 4K 60fps to MGS4 and Peace Walker, Konami announces
By Scott McCrae Published
News Switch 2 runs at 1440p 60fps for Metal Gear Solid 4, but only 1080 60fps for Peace Walker

Fallout 3's gunplay is "not good," admits former Bethesda designer
By Scott McCrae Published
News "It didn’t hold up to shooters at the time"

Xbox Game Pass isn’t viable with so few subscribers, says former Forza lead bracing for more "studios getting shut down"
By Scott McCrae Published
News Mike Brown directed Forza Horizon 5 before leaving Playground in 2023

Black Ops and Black Ops 2 ports both in the top 10 US PlayStation games last week despite cheating and DLC mess
By Scott McCrae Published
News The rest of the top 10 featured the games that are always in there

Another former Xbox studio is "independently owned, again" after Microsoft shut it down in 2024
By Scott McCrae Published
News Mighty Doom developer Alpha Dog Games was previously shut alongside Tango Gameworks

Stellar Blade Switch 2 age rating suggests release date news could be imminent
By Scott McCrae Published
News "Impalement, dismemberment, and decapitation," oh my!

PS5 publisher says "physical games help us reach audiences that digital often can't"
By Scott McCrae Published
News "We see physical and digital as complementary rather than competing"

Castlevania: Symphony of the Night gets an unofficial PC port thanks to fan recompilation project
By Scott McCrae Published
News Xbox Live Arcade returns

Baldur's Gate 3 boss "not expecting anyone" at Larian's Barcelona studio to show up following Spain World Cup win
By Scott McCrae Published
News "The best team in the World Cup won the World Cup"

Todd Howard considered retirement before being inspired by Bethesda devs working on Fallout 5 and Elder Scrolls 6
By Scott McCrae Published
News "Some folks in our industry that are a little older than me, they're just making great stuff, too. So, it's not something I've been thinking about."

The Steam Machine isn't doing exclusives because Valve thinks "restricting where people can play" doesn't work
By Scott McCrae Published
News "We’re much more interested in having the whole PC catalog as our 'launch exclusive'"

Elder Scrolls and Fallout boss Todd Howard says "you'd be surprised how many great ideas I get" from Reddit
By Scott McCrae Published
News Todd Howard is "constantly listening"

Todd Howard says layoffs at Bethesda were "really tough": "We're going through a change"
By Scott McCrae Published
News Bethesda Game Studios was hit in the latest round of Microsoft layoffs

Fallout 3 and Fallout: New Vegas are both getting remasters, Bethesda announces
By Scott McCrae Published
News "We're not announcing any dates today"

Doom: The Dark Ages lead says claims that id Software has been "gutted" by layoffs are "not true"
By Scott McCrae Published
News "What matters the most is that the games are good," says Hugo Martin

Assassin's Creed Black Flag Resynced will soon let you hide Edward's blowpipe, lead confirms
By Scott McCrae Published
News Fans have been asking for this since before the game even released

Resident Evil and Dino Crisis gave GOG more visibility "than almost anything else in recent years"
By Scott McCrae Published
News Hey, it's up to us to PC port Umbrella

Elder Scrolls Online is "not going to be able to put out the amount of content" as fast as it was
By Scott McCrae Published
News Xbox has laid off staff from the studio again after major layoffs in 2025

Sony killing physical PlayStation games is "the latest attack on our diminishing rights," digital rights group says
By Scott McCrae Published
News "The inevitable conclusion of the move to digital-only purchases is to lock gamers into subscription models"

Former PlayStation boss says devs need to reach people who don't care about GTA 6
By Scott McCrae Published
News "We need to bring out more games for more people, which means actually you have to have more people making games"
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