Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

By Scott McCrae Published
News "Disc-based entitlement checks should not prevent players from accessing their games," says Scott Van Vliet

By Scott McCrae Published
News Resident Evil 5 has been unseated from the throne

By Scott McCrae Published
News "That was my first experience doing motion capture"

By Scott McCrae Published
News Very pragmatic of it

By Scott McCrae Published
News "I care less about the one-line root cause," says chief technology officer Scott Van Vliet

By Scott McCrae Published
News Better Super Mario Sunshine Online brings new life to Mario's most underrated platformer

By Scott McCrae Published
News And it's only going to get bigger once Evercold drops

By Scott McCrae Published
News "At Nintendo we always offer 'styles of play that only we can create'"

By Scott McCrae Published
News And it's only $5.99

By Scott McCrae Published
News "I know I've had the experience where I've been thrown out into an open world game and not known where to go"

By Scott McCrae Published
News "The feeling of 'I hope we can keep going' fits perfectly"

By Scott McCrae Published
News "It wouldn't be good if those dreams just came true"

By Scott McCrae Published
News You can play the greatest game of the 1990s for free

By Scott McCrae Published
News The dev of Future? No Thanks! has highlighted Steam's awkward process: "I literally had to submit a special build with a 'watch the sex scene' button"

By Scott McCrae Published
News It works in reverse, too, though, as Princess Peach Showtime inspired her movie variant

By Scott McCrae Published
News You're a kid now, you're a plumber now

By Scott McCrae Published
News There's been a bit of that in the industry lately, some might say

By Scott McCrae Published
News "Our team remains dedicated to delivering content that stays true to the Sonic universe."

By Scott McCrae Published
News A former employee listed a canceled shooter on his LinkedIn

By Scott McCrae Published
News I am the Great Mighty Poo, and now I am on PC too

By Scott McCrae Published
News Kazuma Kaneko previously said "it's quicker for me to draw it myself"

By Scott McCrae Published
News Switch 2 runs at 1440p 60fps for Metal Gear Solid 4, but only 1080 60fps for Peace Walker

By Scott McCrae Published
News "It didn’t hold up to shooters at the time"
Weekly digests, tales from the communities you love, and more

