Aonuma: Zelda cannot go back to buttons

Nintendo's Eiji Aonuma was won over by motion controls during the development of Skyward Sword, the producer recently told Official Nintendo Magazine. Aonuma confesses that during development, he considered ditching the vaunted MotionPlus interface in favor of a traditional approach closer to the series' previous title, GameCube/Wii crossover Twilight Princess. However, motion control won out: “I honestly think we cannot go back to button controls now,” says the producer.