Resident Evil Requiem actor had to film in almost complete darkness because Capcom wanted to "make the situation" as horrifying as the game

Grace checks her phone on the street in Resident Evil Requiem
(Image credit: Capcom)

Playing Resident Evil Requiem feels like bungee jumping over a pool of snapping crocodiles, and the act of portraying its characters apparently mirrored that in-game experience as Capcom sometimes turned down all the lights in its motion capture studio.

Angela Sant'Albano – the voice and mocap actor behind Grace Ashcroft, one half of the game's two hander – describes the slightly unorthodox mocap recording sessions in an interview with PCGN. "We would turn off all the light [in] the studio, and we would only operate by flashlight or camera light on our head," Sant'Albano says.

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Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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