How to make and move duckweed in Pokemon Pokopia
Duckweed is a pretty but unusual plant type that takes a little work to grow and move
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Creating habitats and more alluring environments by using duckweed in Pokopia is a useful thing to know how to do, especially as it unlocks Pokemon like Dragonite for your little towns. However, it requires a little more finesse to create than just plucking grass from the ground with your Bulbasaur-like tentacles, so here's how duckweed in Pokopia actually works.
1. Upgrade your Leafage Ability with a salad
In order to spawn some duckweed you're first going to have to upgrade your Leafage ability using food. This is a temporary upgrade to your ability, but it's easy enough to boost as and when you need it.
You'll need a chopping board - unlocked via requests in the Rocky Ridges area - and just a pair of leaves. Using these leaves and the chopping board you can make a simple salad that will power up Leafage.
When you've powered up Leafage, you can do a lot of different things. Firstly, hold down ZR to plant four different tiles at once, and secondly Leafage can then be used on surfaces that include, rocks, walls, and water.
2. Use your enhanced Leafage on water
Using powered up Leafage on water will then spawn duckweed in Pokopia. However, as I've experienced, it can be a little temperamental. If you've made your own waterscape then it can be difficult to get it to spawn duckweed - whereas in existing water sources it'll do it automatically when using powered up leafage.
How to move duckweed in Pokopia
At the time of writing, it doesn't seem like there's a way to pick up and move duckweed in Pokopia. The Rototiller ability just simply doesn't work on duckweed and there's no way to pick it up. Using cut just turns it into leaves too.
So if you want to create landscapes or habitats using duckweed you'll have to grow it from scratch using powered up Leafage.
Take a look at our Pokopia tips for more things we wish we knew before we started our Poke adventures.
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Sam Loveridge is the Brand Director and former Global Editor-in-Chief of GamesRadar. She joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.
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