The years-long GTA 6 debate over what happens to GTA Online has been addressed by Take-Two's CEO: "We've shown a willingness to support legacy titles when a community wants to be engaged with them"

A screenshot of protagonist Lucia from GTA 6
(Image credit: Rockstar)

Recently asked why GTA Online fans might continue to invest time and money when a potential successor could replace it with GTA 6 later this year, Take-Two boss Strauss Zelnick, without being drawn into specifics over unannounced games, teases the publisher has "shown a willingness to support legacy titles when a community wants to be engaged with them.”

What to do with live-service experiences that launch alongside periodical releases is a recent-ish design conundrum for games developers. Call of Duty's battle royale offering, Warzone, was a banger, though we're not exactly getting a new one each year, after all.

Grand Theft Auto, meanwhile, doesn't target a new release each year, which means the question of GTA Online's future has been allowed to linger much longer. Do you use design magic to bring its players, history, and more to GTA 6's setting? You could wipe the slate clean, though that does raise questions over what you do with the original GTA Online – some folk won't want to move on, given how much time and money they've invested.

“I'm going to speak theoretically only because I'm not going to talk about a particular project when an announcement hasn't been made," Zelnick says. "But generally speaking, we support our properties when the consumers are involved with those titles.

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.