After Overwatch 2's best year ever, the FPS' director admits past updates were "too conservative" and 2026 is starting with "something huge" that "blows your minds"

Overwatch 2
(Image credit: Blizzard Entertainment)

Overwatch 2 game director Aaron Keller reckons the sequel's updates were "too conservative" in the past, but going forward, he wants "a future where we become less conservative and create high-impact, high-octane moments that hopefully blow your minds."

In a new 'Director's Take' blog, Keller rewound the clocks and looked back to the start of the year when Blizzard Entertainment added "big new features" like unlockable perks, the return of loot boxes, and a massive third-person mode called Stadium, putting the sequel on steadier ground than ever.

The aim of the most recent, mid-year Season 18 "wasn't just to make a big splash, but to also level up the whole game," Keller continued. "If you look at what we released this season, you’ll start to see a pattern. We doubled down on Perks, upgraded our Progression system, added to our Competitive systems, and launched a massive set of releases for Stadium."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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