Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Trending
  • Gamescom 2025 schedule
  • Gamescom
  • Battlefield 6
  • New Games for 2025
Don't miss these
dragonborn vaulting over a bench
The Elder Scrolls Skyrim modder says to hell with it, goes full Mirror's Edge by giving Bethesda's RPG an impressive new parkour system that has convinced me to do yet another stealth archer playthrough
Metal Eden
FPS Games Metroid and Ghostrunner combine in the electrifying new trailer for parkour FPS Metal Eden
ryn reaching for a sword sheathed on her back as an orange glow consumes all around her
Action Games Echoes of the End's cinematic combat defines more than just the fights - it tells a story
Elden Ring Nightreign Wylder warrior
Action RPGs "Thinks he's playing Assassin's Creed": Elden Ring Nightreign's absurd parkour tech sees one player scale a fort in seconds, so I guess it's time to update my routing cheat sheet
Climbing some crumbling buildings in new VR game Reach from nDreams
Games Become an unstoppable action hero with Reach's next-generation VR combat
Skate
Sports Games Skate releases new gameplay footage and progress update, detailing verticality and parkour that's "light years ahead of where we were in the previous game"
Ninja Gaiden: Ragebound
Action Games Ninja Gaiden Ragebound is a perfect distillation of the series' 37-year legacy and an absolute highlight of Summer Game Fest
Tenet of the Spark appearing in Future Games Show
Fighting Games This fighting game lets you give your opponents a time-bending beat-down across three timelines at once
A Cairn screenshot shows an impressive mountain during sunset
Adventure Games The best new game I've played all year is a 30-minute demo where I just climbed rocks and ate chocolate bars – and I still care about it more than Borderlands 4 and GTA 6 combined
Shinobi: Art of Vengeance
Action Games This Metroidvania-tinged old-school 2D action game is more than another Sega retro revival: it's the highlight of my Summer Game Fest
An old monk in The Blood of Dawnwalker
RPGs Former Witcher 3 devs behind The Blood of Dawnwalker want the vampire RPG to set "a new standard" for the genre with a "hybrid" combat system influenced by Batman: Arkham Asylum, For Honor, and Kingdom Come: Deliverance
Valor Mortis
Action Games Ghostrunner devs abandon parkour for Valor Mortis, a first-person soulslike that might explain why the rest of the genre follows Dark Souls' lead
A screenshot shows a hairy monster lunging at a player in Mistfall Hunter while an orange border indicates it is part of summer preview 2025
Action RPGs I didn't know how badly I needed a PvPvE Dark Souls in my life until Mistfall Hunter threw one in my lap
The Blood of Dawnwalker
RPGs Ex-Witcher 3 devs' new vampire RPG The Blood of Dawnwalker features "combat that feels authentic" because they "studied medieval fighting styles and even have a few trained swordsmen on the team"
Coen looks at his closed fist in The Blood of Dawnwalker, with the GamesRadar+ Autumn Preview frame
Action Games The way The Blood of Dawnwalker plays with time itself is making it one of my most anticipated RPGs of 2026, especially now that Rebel Wolves has changed how closely the camera sticks to your shoulder
  1. Games
  2. Action
  3. Mirror's Edge (2014)

Parkour and combat look incredible in new Mirror's Edge

Features
By GamesRadar Staff published 10 June 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A show of good Faith

A show of good Faith

After endless speculation and secretly hoping, it's official: Mirror's Edge is coming back. The original adventure is far from your average first-person game--this is a franchise that zeroes in on the thrill of human mobility. As the nimble runner Faith, you sprint across futuristic rooftops, performing physically demanding feats of parkour while outrunning--or just straight-up beating down--armored bad guys. The thrill of climbing, jumping, sliding, barely surviving death-defying leaps; it all makes for an exhilarating high, no trigger-pulling necessary.

This new Mirror's Edge builds on much of what made the original so great, from traversal to combat and everything in between. So what can you expect from this sequel (which everyone will probably call Mirror's Edge 2 even though it doesn't technically have a name yet)? Read on to find out.

Page 1 of 7
Page 1 of 7
It's being developed by DICE

It's being developed by DICE

You probably know DICE from its work on the Battlefield series--but it also broke new ground by making the original Mirror's Edge. The studio that brought Faith to life will be crafting her world in the sequel, with a similar minimalist aesthetic and ridiculously smooth and acrobatic exploration of multi-tiered stages (likely to be set on many a rooftop).

The focus remains the same for the new Mirror's Edge: free-running traversal through levels that contain tons of different paths towards your end goal. But DICE also wants to incorporate new techniques into Faith's movements (though it won't say exactly what just yet), as well as refined audio and new-gen graphics that are just as elegant as the preceding game. As DICE says, this is "Faith for a new generation."

Page 2 of 7
Page 2 of 7
Levels are built with multiple routes in mind

Levels are built with multiple routes in mind

As with the first Mirror's Edge, picking the quickest, most efficient path to your destination is all part of the challenge. To help out beginners, the most obvious path will be highlighted in red, showing a clear path towards pipes and air-units-turned-launch-pads. But those who are more adept at freerunning will often discover trickier travel routes, which seem to stray from the beaten path but end up being faster in the end.

This should give the game a universal appeal, inviting new players to enjoy Faith's runs at their own pace, while giving speed demons ways to shave off those precious seconds. We can't wait to see how the stage design in the new Mirror's Edge plays this up to the fullest.

Page 3 of 7
Page 3 of 7
Combat has been improved

Combat has been improved

In the very short trailer, the developers touched on the new and improved combat system. With Faith returning as the main character, we already know she is the tough-as-nails protagonist we expect to get in a game that was built around the concept of parkour. To go along with that expectation, Faith can also kick some ass, just as in the original.

The combat for the sequel has been made to flow with Faith's parkour abilities, meaning she can basically bowl through any guard that stands in her way. Faith is extremely efficient and powerful, and when she hits an enemy she pulverizes them in one swift motion and moves on.

Page 4 of 7
Page 4 of 7
The role of the runner is being redefined

The role of the runner is being redefined

In terms of story, the details are sparse at best. The reveal trailer touched on the role of the carriers--a group of parkour-skilled messengers to which Faith belongs. The developers are looking back at the role of the carriers and changing things up a bit to enable more varied gameplay.

In the previous game, the carriers were more or less noncombatants that needed to go from point A to point B as fast as possible. Perhaps with the reboot, the developers will change the carrier's role to be more aggressive, maybe encouraging players to take the more risky or violent path through a level if they see fit.

Page 5 of 7
Page 5 of 7
It's nowhere close to being finished

It's nowhere close to being finished

Don't think that you're going to be able to play the next Mirror's Edge this holiday season. We're going to have to wait at least a couple of months before we step into Faith's red shoes again. The developers didn't even have completely built-out levels to show in the reveal, as many of the gameplay clips had placeholder textures.

There's still a ton we don't know about the game. Will it take place in the same city as the previous title? Will the narrative surround the origin of the heroine? With there be any kind of cooperative or multiplayer modes? There are so many questions. But since the cat is out of the bag (meaning the game has been officially revealed), hopefully we'll get some answers very soon.

Page 6 of 7
Page 6 of 7
Leap of Faith

Leap of Faith

That's everything we've seen of the new Mirror's Edge thus far--but we can't wait for more details as they arrive. What do you want from the original game to come back for the sequel? And are there any aspects--like the shoddy gunplay--that you wouldn't mind seeing abandoned? Tell us about it in the comments below.

And if you're looking for more, check out our EA E3 2014 press conference recap and Ubisoft E3 2014 press conference recap.

Page 7 of 7
Page 7 of 7
CATEGORIES
Xbox One Platforms Xbox
GamesRadar Staff
Social Links Navigation

GamesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

You may like
  • dragonborn vaulting over a bench Skyrim modder says to hell with it, goes full Mirror's Edge by giving Bethesda's RPG an impressive new parkour system that has convinced me to do yet another stealth archer playthrough
  • Metal Eden Metroid and Ghostrunner combine in the electrifying new trailer for parkour FPS Metal Eden
  • ryn reaching for a sword sheathed on her back as an orange glow consumes all around her Echoes of the End's cinematic combat defines more than just the fights - it tells a story
See more Xbox One Features
Read more
dragonborn vaulting over a bench
Skyrim modder says to hell with it, goes full Mirror's Edge by giving Bethesda's RPG an impressive new parkour system that has convinced me to do yet another stealth archer playthrough
Metal Eden
Metroid and Ghostrunner combine in the electrifying new trailer for parkour FPS Metal Eden
ryn reaching for a sword sheathed on her back as an orange glow consumes all around her
Echoes of the End's cinematic combat defines more than just the fights - it tells a story
Elden Ring Nightreign Wylder warrior
"Thinks he's playing Assassin's Creed": Elden Ring Nightreign's absurd parkour tech sees one player scale a fort in seconds, so I guess it's time to update my routing cheat sheet
Climbing some crumbling buildings in new VR game Reach from nDreams
Become an unstoppable action hero with Reach's next-generation VR combat
Skate
Skate releases new gameplay footage and progress update, detailing verticality and parkour that's "light years ahead of where we were in the previous game"
Latest in Action
Hideo Kojima in a screenshot from the Xbox and Bethesda 2022 showcase.
Hideo Kojima will give a "glimpse into future projects" at his "Beyond The Strand" anniversary event for Kojima Productions' 10th birthday this month
Kaser stands in front of a glowing blue background as the imprisoned dragon Lord Arena swirls behind him like a fish - key art from Lost Soul Aside used on the PlayStation store
Lost Soul Aside review: "We (don't) have Final Fantasy Versus 13 at home"
Valor Mortis
Ghostrunner devs abandon parkour for Valor Mortis, a first-person soulslike that might explain why the rest of the genre follows Dark Souls' lead
A screenshot of James Bond in 007 First Light's reveal trailer.
007 First Light is getting its own dedicated PlayStation State of Play this week, with "over 30 minutes of gameplay" including James Bond's "first mission as an MI6 recruit"
Hollow Knight: Silksong
When is Hollow Knight Silksong out? Release date and time
Hollow Knight: Silksong screenshot showing Hornet being attacked by a giant enemy.
Hollow Knight: Silksong price is $20, Team Cherry confirms, laughing in the face of $80 games as it cements one of the most anticipated indies of all time as just $5 more than its predecessor
Latest in Features
Borderlands 4 screenshot shows someone holding a weapon forward towards the camera.
"We tend to commit to the bit": Gearbox boss Randy Pitchford talks Borderlands 4, the evolution of looter-shooters, and $80 game discourse
A mech firing a machine gun in the desert in Menace
Menace is an XCOM-Warhammer hybrid that makes turn-based strategy feel like an immersive sim, and for the first time in my life I'm playing a game that seems made for me
Metal Gear Solid 5 showing Snake and Ocelot looking to the horizon in front of more soldiers
10 years later, Metal Gear Solid 5 remains a masterpiece that was never going to live up to its own hype
Dogtooth
The new Yorgos Lanthimos movie is getting rave first reactions out of Venice Film Festival, but I think it's worth revisiting his breakout feature Dogtooth before Bugonia hits theaters this fall
Kingdom Come: Deliverance 2 Legacy of the Forge DLC showing Henry and two allies standing looking down
I built a home and ran a business in Kingdom Come: Deliverance 2's next DLC, and the added role-playing guarantees I'll spend another 70 hours in my current game of the year
D&D Player's Handbook laid out on a wooden surface
Will romantasy be the next great crossover for Dungeons & Dragons? Fourth Wing could be the perfect D&D setting, if you ask me
  1. Kaser clad in black and Victor in white clash swords in Lost Soul Aside
    1
    Lost Soul Aside review: "We (don't) have Final Fantasy Versus 13 at home"
  2. 2
    Hell is Us review: "The lack of waypoints and explicit objectives is a double-edged magical sword that pulls me deep into its harsh world"
  3. 3
    Shuten Order review: "The Danganronpa creator's new multi-genre mystery feels like a forgotten DS cult classic I would have been obsessed with"
  4. 4
    The Rogue Prince of Persia review: "I roguelike but don't roguelove this freerunner – there's just not enough to stand out"
  5. 5
    Shinobi: Art of Vengeance review: "So close to being to a pitch-perfect revival of a classic series, but just can't quite line up the killing blow"
  1. Jacob Elordi as the monster in Guillermo del Toro's Frankenstein
    1
    Frankenstein review: "A classy, if somewhat safe, adaptation"
  2. 2
    Weapons review: "A twisted fairytale that bests Barbarian"
  3. 3
    The Fantastic Four: First Steps review: "An occasionally thrilling heroic adventure that sits safely within a B-tier MCU range"
  4. 4
    Superman review: "A triumphant reinvention and a promising start for the DCU"
  5. 5
    Jurassic World Rebirth Review: "An unscary sequel that needed a little more time in amber"
  1. John Cena as Peacemaker holds a gun to the head of a different John Cena as Peacemaker in Peacemaker season 2.
    1
    Peacemaker season 2 review: "Darker and sadder than the first year, but there's still a lot of fun to be had with the 11th Street Kids."
  2. 2
    Wednesday season 2 part 1 review: "Complex and exciting but weighed down by too many subplots"
  3. 3
    Alien: Earth review: "Arguably the franchise's strongest outing since James Cameron's Aliens"
  4. 4
    King of the Hill season 14 review: "Hank Hill himself has evolved into a much more open and accepting person"
  5. 5
    Eyes of Wakanda review: "A creative premise shortchanged by the runtime and Marvel bloat"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...