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  1. Games
  2. Action RPGs
  3. Control Resonant

Control Resonant: Everything we know about Control 2

Features
By Emma-Jane Betts Contributions from Oscar Taylor-Kent, Heather Wald last updated 2 June 2026

Control Resonant is heading our way this year, and we finally have a release date, so here's a complete guide on all the details ahead of Control 2

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Dylan jumping towards a giant face during the trailer for Control Resonant.
(Image credit: Remedy)
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Control Resonant is the official name of Control 2, a new action-adventure RPG from Remedy Entertainment.

Set to change perspective on the curious supernatural world from the original game, you'll be take on the role of the previous protagonist's brother, Dylan Faden. And instead of wielding a gun, you'll be outfitted with a shape-shifting sword of sorts. First revealed at the Game Awards 2025, some gameplay later dropped during a PlayStation February State of Play this year, and Remedy has offered more insight into what's to come in the exciting new game.

We've finally gotten a release date for this Control sequel thanks to a recent State of Play, and keep an eye on our Summer Game Fest schedule for 2026 to see if we have deeper looks to come. With the release only a few months away now, read our Control Resonant guide below to find out more about the game.

Control Resonant release date

Dylan asleep with a hand touching his shoulder during the trailer for Control 2.

(Image credit: Remedy)

It was revealed in the June State of Play that Control Resonant, the sequel to Control, will be releasing very soon: September 24, 2026. This is massive news since it has been years since the first game came out all the way back in 2019, and many fans of the best Remedy games have been waiting patiently for this sequel.

So far, no specific date has been revealed, but we'll update you with news as soon as it breaks. In the meantime, you can catch up with the story by reading our Control review.

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  • Key art for Control Resonant showing Dylan Faden wielding the Aberrant as a massive granite-like hammer in front of a warped Manhattan, with the orange GamesRadar+ Summer Preview 2026 frame Control Resonant preview: This action-RPG has what it takes to stand out in the September from hell
  • Image of the PS5 Control Resonant Standard and Steelbook editions on a blue GamesRadar+ background. Control Resonant pre-orders come with a lavish SteelBook edition ahead of its September release
  • Dylan jumping towards a giant face during the trailer for Control Resonant. Control was always an experiment to see "what is the Remedy version of an RPG experience," says Resonant director

Control Resonant platforms

Dylan wielding a weapon towards a group of enemies standing in a misty field during the Control Resonant trailer.

(Image credit: Remedy)

It has been confirmed that Control Resonant will be landing on PC (via Steam and the Epic Games Store), PS5, and Xbox Series X/S once it releases in September.

In an Xbox Wire post in May 2026, the Remedy’s Miika Huttunen, Mikael Kasurinen, and Anne-Marie Grönroos spoke on bring Xbox Play Anywhere support to Control Resonant, which allows you to pick up a game and play across PC, Xbox, or on a handheld console. Interestingly, that means that the game will be handheld optimized at launch, but we've yet to see if it'll be Steam Deck verified.

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There's also been no Switch 2 announcement, but given the fact that Nintendo's new console has been getting more heavy-duty titles like Assassin's Creed Shadows and Cyberpunk 2077 added to its catalogue, there's still hope that we'll see Control 2 added to our list of upcoming Switch 2 games in the future. The first game also landed on the Switch via the Cloud, so there's always the chance we'll see a release on Nintendo's latest console.

Control Resonant trailer

Control Resonant - Announcement Trailer | PS5 Games - YouTube Control Resonant - Announcement Trailer | PS5 Games - YouTube
Watch On

Control Resonant story and setting

A shot looking up towards the sky surrounded by buildings during the Control Resonant trailer.

(Image credit: Remedy)

Control Resonant's story will differ from the first game, since this time we will be taking on the role of Dylan Faden instead of his sister Jesse Faden.

Set years after the events of the first game, the Federal Bureau of Control (FBC) has been in a state of lockdown following a Hiss invasion, the sequel will deal with the aftermath of all those troubles.

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  • Key art for Control Resonant showing Dylan Faden wielding the Aberrant as a massive granite-like hammer in front of a warped Manhattan, with the orange GamesRadar+ Summer Preview 2026 frame Control Resonant preview: This action-RPG has what it takes to stand out in the September from hell
  • Image of the PS5 Control Resonant Standard and Steelbook editions on a blue GamesRadar+ background. Control Resonant pre-orders come with a lavish SteelBook edition ahead of its September release
  • Dylan jumping towards a giant face during the trailer for Control Resonant. Control was always an experiment to see "what is the Remedy version of an RPG experience," says Resonant director

Set in Manhattan, which is on the brink of paranatural annihilation, creative director Mikael Kasurinen said New York "might as well be a portal into an alien dimension" since Dylan is stepping into it after spending years in the Oldest House (the headquarters for the FBC).

After FBC lockdown protocols fail to contain the Hiss from the general public, Dylan must try and locate his sister (the now FBC Director) Jesse Faden, along with combating a mysterious cosmic entity that's now prowling the streets with his newfound powers.

While this is a continuation of events from the first game, Kasurinen also assured fans in a press release that you don't need to play Control to enjoy Control Resonant.

"You don't have to know the first game to jump into the sequel; we've made this one easy to pick up and hard to put down," he explains. "We're pushing the scale beyond anything we've done before, elevating combat, exploration, and storytelling into a bigger, more memorable experience. It's ambitious, a little wild, and we can't wait for players to get lost in it."

Speaking with Xbox Wire, Kasurinen said, "I look at these two games [Control and Control Resonant] as siblings, each standing on their own feet, with their own attitude and approach to the world. But it's still the same shared world, in the middle of a new crisis".

With the Faden siblings still "at the center", Resonant shifts the perspective, With Kasurinen adding that the new game's direction "lets us bring a fresh take on the world" and that "there's no pressure" to play the first game since both games "work as their own experiences, each with their own protagonist who's a blank slate".

Personally, though, we'd still recommend playing the first game for the full experience (and also because it's legitimately great) before checking out the upcoming sequel. But if you don't find the time, or you'd rather jump straight to Resonant, then you happily can.

Control Resonant gameplay

The Control Resonant gameplay is going to be very different from Control since the sequel is an action-adventure RPG.

This means that players will have more freedom to explore and pick meaningful choices that will effect the grand scope of the story. Playing as Dylan, you'll have to explore multiple areas of Manhattan and also make decisions that will shape how Dylan's supernatural abilities manifest and grow.

Speaking with Kasurinen during our chat about the main differences between Control and Control 2, he stated that "players can create distinctive builds complementing their gameplay style" when it comes to Dylan's new powers.

With the first gameplay trailer dropping during the PlayStation State of Play February 2026 showcase (which you can watch above), we got to see Dylan in the shifting West Incursion Zone, which is a location that is gradually getting more distorted and it's a place we'll get to go to early on in the game.

A PlayStation blog post from lead gameplay designer Sergey Mohov also detailed that while Control Resonant isn't an open-world experience, it will be built around large expansive zones "filled with side activities, hidden encounters, and optional discoveries".

Dylan holding a weapon while an enemy that is glowing red light runs towards him in the Control Resonant trailer.

(Image credit: Remedy)

Control Resonant's gameplay is going to be more focused on melee combat this time around as opposed to its predecessor. Dylan has a shapeshifting melee weapon in his arsenal called the Aberrant, which our very own games Editor Oscar Taylor-Kent got to try out. The Aberrant is replacing the Service Weapon – the Object of Power that Jesse used in the first game, and can transform into different forms on the fly.

We've also gained more insight into the supernatural abilities Dylan will have, including "Reach", which allows him to "navigate spaces that no longer obey regular rules of physics", alongside a power known as "Shift", which he can activate to redirect momentum and move through Gravity Anomalies that can change our position in the environment. We see, for example, Dylan walk onto a rooftop as it tilts sideways.

We do see a hint of some of these Aberrant forms in the trailer, but Kasurinen has assured us that there are more for players to discover that aren't shown in the teaser.

Can I pre-order Control 2?

A screenshot of the Control Resonant trailer showing Dylan in a red room running with his hands held up.

(Image credit: Remedy)

You can currently you pre-order Control Resonant as of the recent State of Play for your platform of choice.


For more information on new releases, you can check out our guides on all the upcoming PS5 games and upcoming Xbox Series X games on the way.

CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Emma-Jane Betts
Emma-Jane Betts
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Managing Editor, Evergreens

After reviewing films throughout University and being a cosy game expert for years, I realised that entertainment journalism was my true calling in 2019. Since then, I've started multiple new farms on Stardew Valley and have written for several publications such as The Upcoming, PCGamesN, and Wargamer. I was the resident Guides Editor and horror lover for The Digital Fix before joining the GamesRadar+ team in 2024. As the Managing Editor for Evergreens, I'll be making sure that all the best lists you read on GamesRadar+ are the most helpful and fun pages on the internet!


With contributions from
  • Heather WaldEvergreen Editor, Games
  • Oscar Taylor-KentGames Editor

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