Every open-world has an Achilles heel. Grand Theft Auto IV had weak driving, Just Cause 2’s shooting was all over the place, and no open-world games really have strong melee unless it’s the main focus. Sleeping Dogs defies this tradition, featuring awesomely arcadey driving, stellar melee, and shooting that looks like it can go toe-to-toe with many other pure third-person shooters on the market. Every time we’ve played it we’ve been amazed by how strong the individual mechanics were, and each demo we’ve played has had us more excited for the game - we even wrote a glowing Sleeping Dogs preview discussing how each mechanic worked.
So what’s left to see at E3? Likely nothing, but we don’t care – we seriously just want to play it some more. Jumping between cars in our latest demo was just plain fun, and getting more hands-on time with Sleeping Dogs might not be all that informative, but it’ll be fun, and that’s all that matters.