Tomb Raider developer Crystal Dynamics continues to bleed out, laying off "under 30" more employees in third cut of the year: "The realities of the industry continue to evolve"

Tomb Raider
(Image credit: Crystal Dynamics)

Tomb Raider developer Crystal Dynamics has just announced its third round of job cuts this year. This time, the wound impacts less than 30 staff members across departments.

"Today we've made the difficult but necessary decision to reorganize Crystal Dynamics' studios and teams," Crystal Dynamics shares on LinkedIn, echoing similar announcements it made on the platform in the past, including in August this year. ("Today we made the very difficult decision to part ways with a number of our talented colleagues…)."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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