The Witcher 4 isn't just hiring Baldur's Gate 3 talent – CD Projekt Red is still expanding to "strengthen" its team, with various job openings for the RPG as well as Cyberpunk 2

The Witcher 4
(Image credit: CD Projekt Red)

As work on The Witcher 4 continues to press on, CD Projekt Red welcomes new developers from Baldur's Gate 3 and beyond – something they're apparently not done doing just yet, as fresh job listings circulate online.

Two days ago, former Baldur's Gate 3 developer Felix Pedulla joined CD Projekt Red as the team's newest senior cinematic designer – a good sign of some beautiful cinematics to come, if you ask me, considering Pedulla's six years at Larian Studios. The Witcher 4 and Cyberpunk 2 dev isn't finished hiring, however, as a recent post highlights that it's "looking for talented folks to strengthen our team," with plenty of roles to go around.

Massive, I'd say – and there are more open positions, too, than CD Projekt Red mentions in its post… a plethora, even. They span Poland, the United States, and Canada, with jobs going for The Witcher 4, Cyberpunk 2, and even the mysterious codenamed Project Sirius, another Witcher title that the team says will "differ from past productions" it's worked on. The roles pertain to pretty much all the upcoming CD Projekt Red games right now.

It's hard not to get excited over it all, and while CD Projekt Red has said it "won't be bringing any new content" to this year's Game Awards event, I'd wager The Witcher 4 is coming along just fine. Between that and the behemoth Cyberpunk sequel – arguably two of the biggest new games in the works right now – the RPG masterminds have plenty on their plate to tackle, and really, there's no team more suited to do so.

Baldur's Gate 3 provided "a lot of inspiration" for CD Projekt Red, but The Witcher 4 devs are sticking to their own RPG formula: "We definitely are not going to make a game like Larian did."

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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