How to get a Loof Horn in Witchspire
The Loof Horn in Witchspire is used to reach stage 5 Hearth, but where do you get it?
The Loof Horn in Witchspire is needed if you want to improve your Hearth to the fifth level and start to unlock mid-tier items for the crafting tree. However, it's not entirely clear what a Loof Horn is or where you're supposed to find one, and even if you do work out what you're supposed to do, it's not even guaranteed that it'll work, which can dissuade people from the right mode of thinking. Fortunately if you want the Loof Horn, I've found its location in Witchspire and will lay it out for you below.
Where to find Loof Horns in Witchspire
You can get Loof Horns in Witchspire by slaying the Granloof monsters. They're not guaranteed to drop Loof Horns, but given enough time, they will.
Granloofs are the bigger, ox-like animals found in the Trampling Grounds, an open area in the Southwest corner of the starting island, shown on the map above. They'll spawn here and wander about randomly, and are tougher than the smaller Lamloofs that are common in the area. However, most of them are around level 8, so as long as you're close to or past that area, you shouldn't have much of an issue bringing them down. If you fight enough of them, you'll eventually get the chance to bond with one of them, and they definitely make for one of the best familiars in Witchspire when it comes to the early game.
If you were wondering the best class and coven in Witchspire, here's everything the game wasn't explaining in its opening, or if you're wondering how to get Fine Wood in Witchspire, check out our page!
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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