Sony may never give us Days Gone 2, but it did just announce Days Gone Remastered is coming to PS5 with three new modes: Horde, Permadeath, and Speedrun
Days Gone Remastered launches in April with PS5 Pro enhancements
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Days Gone Remastered has been announced, and it's coming to PS5 on April 25 as a digital-only title.
If you already own Days Gone on PS4, you'll be able to upgrade to the remastered version for $10, which has become pretty standard for this sorta thing. If you don't already own it, the remaster will run you $50. For your money, you get Days Gone buffed up with better textures, better shadows and lighting, "increased foliage draw," and support for stuff like Tempest 3D Audio and VRR.
On top of that, there's some new features coming exclusively to the Days Gone remaster, including DualSense support and new accessibility features like High Contrast mode, Game Speed, UI narration, collectible audio cues, controller remapping, a field of view slider, "and more." Photo mode has also been expanded with a time-of-day setting, a three-point lighting system, and new logo options.
Additionally, there are three new modes. Horde Assault is pretty much exactly what it sounds like: hordes of undead close in on you and you have to survive as long as possible, with the goal of increasing your high score with each run. Permadeath mode, again, is pretty much what it says on the tin. You die once, and you start over from scratch. Finally, there's the new Speedrun mode, which – you won't believe it – tasks you with playing through the campaign as quickly as possible and sharing your times with a special endgame graphic.
All of this will also be available to Days Gone PC players day and date with the PS5 remaster, with the same $10 upgrade charge.
Days Gone Remastered is just one of many upcoming PS5 games we can't wait to play.
Weekly digests, tales from the communities you love, and more

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


