Decades before Dark Souls and Elden Ring, FromSoftware's first dark fantasy RPG was built "from a kind of ignorance": "It was the type of challenge a first-time game developer naively takes on"

Official art from King's Field 4, depicting a knight in silver armor amid numerous soldiers in bronze armor carrying torches
(Image credit: FromSoftware/Sword of Moonlight wiki)

From Demon's Souls to Elden Ring, the obtuse, challenging dark fantasy RPGs FromSoftware is known for trace their roots back to King's Field, which launched in 1994 just weeks after the PS1 debuted in Japan. In hindsight, building an ambitious, open-ended RPG on a brand-new console with then-cutting-edge 3D graphics was a bold choice for a debut game, but it seems FromSoftware's very inexperience is what allowed it to lay out the blueprint.

At least, that's how Shinichiro Nishida saw it at the turn of the century. Nishida was one of the developers on the original King's Field, and still works at FromSoftware to this day, having most recently served as a systems designer on Elden Ring and Shadow of the Erdtree. In an interview for the King's Field Verdite Trilogy Perfect Guide in 2001, recently translated by Shmuplations, Nishida laid out his feelings on the series up to that point and how it came to be.

"We considered various ideas" for a debut game, Nishida explained, "but since we were going to develop for the PlayStation, we decided fairly early that it would be a polygon RPG. It was the type of challenge a first-time game developer naively takes on – a kind of ignorance, in a way. Our president said, 'This game absolutely must be full polygon. We will be the first to release a full polygon RPG.' But it was tough in the beginning. (laughs)"

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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