How to get Diancie in Pokemon Legends: Z-A and start the Shine Bright Like a Gemstone mission
To get mystery gift Diancie in Pokemon ZA, you need to head to the Looker Bureau
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Diancie in Pokemon Legends: Z-A is a mystery gift reward, or rather the mission Shine Bright Like a Gemstone is what you get through the mystery gift, which in turn ends with the chance to capture Diancie for yourself and add it to your team. This Pokemon Legends: Z-A mission isn't very long – ten minutes at most – but working out where to start it isn't clear, as we'll explain below. Here's how to get Diancie and where to start the Shine Bright Like a Gemstone side mission.
Where to start the Diancie mission in Pokemon Legends: Z-A
The mission to get Diancie, Shine Bright Like a Gemstone, begins inside the Looker Bureau north of Wild Area 3. After downloading the Diancite Pokemon Legends: Z-A Mystery Gift, head to the Looker Bureau and speak to Mimi, the Espurr Pokemon standing on a chair next to the main desk.
After speaking to Mimi, this will trigger some dialogue that ends with you getting the Shine Bright like a Gemstone mission. This is a very simple, easy mission where you simply go to several locations marked on the map to talk to Mimi and Emma, before eventually ending up on a rooftop where you can encounter Diancie and battle it for the chance to catch it.
Keep in mind that Diancie is level 70 (it's not clear if this scales to player progress), and a powerful Rock/Fairy type, so make sure your team is prepared and you have a lot of Ultra Balls. It's also accompanied by a pair of level 64 Carbink, though you don't have to defeat or capture them if you don't want to. Still, Diancie can be added to the list of Pokemon Legends: Z-A Legendaries you can capture in game, and simply downloading the Mystery Gift will ensure you have Diancie's mega stone, so you'll be able to evolve it from the off.
Want something more grounded on your team? Find a huge Pokemon Legends: Z-A Alpha Gogoat here! Or if you're looking for all the Pokemon Legends: Z-A Flabebe color locations, we've got those too!
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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