Not content with killing the Lord of the Rings and Wonder Woman studio, Warner Bros. may lock its brilliant Nemesis system away in patent jail for another 11 years

Middle-earth: Shadow of Mordor
(Image credit: Warner Bros.)

Three Warner Bros. game studios, including Middle-earth: Shadow of Mordor developer Monolith Productions, are all being shut down, but its fantastic Nemesis system may remain behind WB's doors for the foreseeable future thanks to an old patent.

The Nemesis system is, simply, a stroke of genius. In Shadow of Mordor, it allows regular ol' orcs to transcend from grunt status to becoming lethal enemies in their own right. If they beat you in a fight, they can be promoted, to be encountered later on as an even tougher foe. Enemies can remember your previous encounters and respond accordingly. Depending on how you play, you might end up with a rival that others haven't even heard of, making for a wholly unique experience.

Catherine Lewis
Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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