"We will for sure lose money": League of Legends developer is finally cracking down on account boosting after 15 years, even at the cost of the game's revenue

League of Legends
(Image credit: Riot Games)

League of Legends developer Riot Games expects to lose money over its decision to crack down on one of the game's most enduring community issues.

Earlier this week, Riot announced plans to tackle 'smurfing' - a practice in which experienced players create new accounts with the specific goal of curbstomping less skilled players. It's been an issue for as long as I've been playing LoL - around 15 years - and it's so ingrained in the ecosystem that many players thought Riot would never truly combat it.

"For years, players said we would never do this because we’re too afraid to do the right thing for the game if it loses money. We believe in the game's future."

For years, those players have been proved right - League of Legends is on the approach towards its 20th anniversary, and it's wild that Riot has only just taken action over one of the game's biggest, most persistent issues. But at a time in any game's lifespan where revenue is no longer the guarantee that it was at its heyday, it's almost refreshing to see a senior development admitting that a change is being made for the game's health, rather than the health of its bottom line.

That said, Riot did recently sign a big sports gambling deal - that cash has to come from somewhere, I guess.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.