Ubisoft had to "retool" the mobile game lore for Assassin's Creed Shadows, with a brand new modern narrative that "will develop over time"

Naoe and Yasuke walk in the sunset in a screenshot from Assassin's Creed Shadows
(Image credit: Ubisoft)

Stealth action darling Assassin's Creed is known for working across multiple timelines, but Assassin's Creed Shadows will seemingly pivot from the Basim and Loki-heavy storylines championed in the last two games to present "a new chapter of modern narrative."

In an Ask-Me-Anything thread on Reddit, Ubisoft developer Johnathan responded to a query on Assassin's Creed Mirage protagonist Basim's potential relevance in Shadows. Spoiler alert: as revealed in Assassin's Creed Valhalla, Basim is also the reincarnation of Norse god of trickery Loki, which in turn makes him a central figure in both the modern and historical Assassin's Creed timelines. His prominence over the last two mainline games begs the question: will we see more of Basim/Loki in Shadows?

"I’ll try answering this one without spoiling anything," Johnathan replied in the thread. "Shadows will lay the groundwork for a new chapter of Modern narrative that will be different than what we have done in the past, but that is connected to our modern day lore and will develop over time in the Animus Hub and subsequent titles. The franchise team will have more on this soon."

The next part of user ItZ_wArLoRzZ's question relates to the established "Japanese lore from the Transmedia & Side Games" – mobile card game Assassin's Creed: Memories and the Assassin’s Creed Blade of Shao Jun manga, specifically – and whether it will be honored in Shadows. In response, Johnathan simply hints that "we’ve had to retool some of the AC Memories lore" to accommodate some of Shadows' narrative.


For more on Naoe and Yasuke's upcoming adventure, read our Assassin's Creed Shadows hands-on preview

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Jasmine Gould-Wilson
Staff Writer, GamesRadar+

Jasmine is a staff writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London in 2017, her passion for entertainment writing has taken her from reviewing underground concerts to blogging about the intersection between horror movies and browser games. Having made the career jump from TV broadcast operations to video games journalism during the pandemic, she cut her teeth as a freelance writer with TheGamer, Gamezo, and Tech Radar Gaming before accepting a full-time role here at GamesRadar. Whether Jasmine is researching the latest in gaming litigation for a news piece, writing how-to guides for The Sims 4, or extolling the necessity of a Resident Evil: CODE Veronica remake, you'll probably find her listening to metalcore at the same time.