As other devs commit to AI as a development tool, Ubisoft is doubling down on "player-facing generative AI"

A Viking holding two axes and screaming during Assassin's Creed Valhalla.
(Image credit: Ubisoft)

So far, most major game studios have presented AI as a behind-the-scenes tool that can help developers create games more efficiently – not necessarily something that'll directly generate content you'll actually interact with in-game. Ubisoft is going a step further, revealing as part of today's restructuring announcement that it plans to shove generative AI directly in players' faces.

In a press release accompanying today's news, Ubisoft says its plans, which are centered on open-world games and live service titles, will be "supported by targeted investments, deeper specialization, and cutting-edge technology, including accelerated investments behind player-facing Generative AI."

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Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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