Death Stranding and Metal Gear Solid mastermind Hideo Kojima wants to make "a game that delights an AI" and "a game played in weightlessness"

Metal Gear Solid movie
(Image credit: Konami)

When Death Stranding and Metal Gear Solid creator Hideo Kojima is asked what type of games he wants to make, he replies, "'a game played in weightlessness' and 'a game that delights an AI.'" While he does explain what he means about the latter, I'm personally a little disappointed to not hear more about the former.

In an interview with Nikkei Xtrend that's been translated by GamesRadar+, Kojima prefaces his two ideas by explaining they're a bit far-fetched. "This might be out there," he starts. "But I think I want to make 'a game played in weightlessness' and 'a game that delights an AI.'"

George Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.