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Pokemon Go A Thousand-Year Slumber: How to complete the special research quest and get Jirachi

Pokemon Go Jirachi: A Thousand-Year Slumber
(Image credit: Niantic)

The Pokemon Go A Thousand-Year Slumber special research is a couple of years old now, but plenty of new players have received the tasks and are grinding through the challenges now. If you're wondering exactly what the A Thousand-Year Slumber special research in Pokemon Go entails and how to catch Jirachi at the end of it, we're here to help with this guide. Here is the Pokemon Go A Thousand-Year Slumber special research explained.

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Pokemon Go: A Thousand-Year Slumber (1/7)

  • Catch 25 Pokemon (1,000 XP)
  • Spin 10 Pokestops or Gyms (Jigglypuff encounter)
  • Make 3 new friends (Feebas encounter)

Nothing too taxing to kick things off, but finding three new friends could be a struggle if all your mates already play. The /r/PokemonGoFriends subreddit can be a good resource for this, but as always, stay wary when adding people from the internet!

Rewards: 1 Mossy Lure, 1 Magnetic Lure, 1 Glacial Lure

Pokemon Go: A Thousand-Year Slumber (2/7)

  • Catch 3 Whismur (10 Whismur candy)
  • Evolve a Feebas (1,500 XP)
  • Gold Hoenn medal (1,500 XP)

Whismur seems to have increased spawn rates at the moment so that shouldn't be too difficult, and don't forget that you need to walk with a Feebas for 20km before you can evolve it! The Gold Hoenn medal requires you to register 90 Pokemon first discovered in the Hoenn region to the Pokedex, which is the third generation so if you haven't already completed that, it shouldn't take much longer to complete.

Rewards: 2,000 Stardust, 10 Regular Pokeballs, 3 Lures

Pokemon Go: A Thousand-Year Slumber (3/7)

  • Take a snapshot of Loudred (Snorlax encounter)
  • Make 3 great throws in a row (2,000 XP)
  • Earn 3 candies walking with your buddy (2,000 XP)

Loudred is the evolution of Whismur so if you pop a few Pinap Berries when catching them in stage two, you should have enough candy to evolve it if you don't already. As for making three great throws in a row, just make sure the circular catching zone has shrunk to about halfway before throwing, as you can only get a nice throw if the circle is too big.

Rewards: 20 Silver Pinap Berries, 3 Star Pieces, 2,000 Stardust

Pokemon Go: A Thousand-Year Slumber (4/7)

  • Catch 50 Psychic- or Steel-type Pokemon (2,500 XP)
  • Power up Pokemon 10 times (2,500 XP)
  • Send 10 gifts to friends (2,500 XP)

Powering up Pokemon and sending gifts is easy, but catching 50 Psychic- or Steel-type Pokemon? That's somewhat tricky and time consuming. Some common Psychic Pokemon you can hunt for include Natu, Meditite, Spoink, Abra, and Mr. Mime (in Europe), while Magnemite and Aron are two easy to find Steel-type Pokemon. If you have Pokemon Let's Go, consider activating your Mystery Box in Pokemon Go to spawn a horde of Meltan, because the Steel-type Mythical Pokemon from Gen 8 should count towards the challenge too.

Rewards: 1 Fast TM, 1 Charged TM, 1 Premium Raid Pass

Pokemon Go: A Thousand-Year Slumber (5/7)

  • Battle a team leader 3 times (Kricketune encounter)
  • Win against another trainer 7 times (3,000 XP)
  • Win 5 raids (3,000 XP)

Stage five is more grindy than anything else. Grab a friend with an hour to spare and defeat them seven times, then let them do the same to you in order to get through that challenge the quickest. Five raids is a massive pain for anyone who doesn't raid often, but it can be done if you find your local Pokemon Go group and attend a few of the meetups. If that's not possible, scour for one and two-star raids to be able to solo them.

Rewards: 3 Rare Candy, 20 Ultra Balls, 3,000 Stardust

Pokemon Go: A Thousand-Year Slumber (6/7)

  • Take 5 photos of Psychic- or Steel-type Pokemon (Chimecho encounter)
  • Make 3 excellent curveball throws (Bronzong encounter)
  • Spin a Pokestop 7 days in a row

Hang on to five of the 50 Psychic- or Steel-type Pokemon you caught in stage four to take a photo of them. As for three excellent curveball throws... the only tip for this one is to practice your curveballs at every possible opportunity. Pokemon that are stood much closer to you in the catching process are the easiest to do this on like Snover and Aipom, but it's still a challenge to complete. Just keep trying and eventually you'll be able to complete it.

Rewards: 10 Silver Pinap Berries, 10 Star Pieces, 5,000 Stardust

Pokemon Go: A Thousand-Year Slumber (7/7)

  • Already complete (4,500 XP)
  • Already complete (4,500 XP)
  • Already complete (4,500 XP)

When you make it to the final stage, all the tasks will be complete and you'll have a Jirachi encounter, candy, a Jirachi T-shirt, and a lot of XP waiting for you. Hooray!

Rewards: Jirachi encounter, 20 Jirachi candy, Jirachi T-shirt

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One of the resident guide writers around these parts, give me a game and I will write every "how to" I possibly can or die trying. The youngest member of the GamesRadar team, I have an unhealthy addiction to Football Manager, shouting at the TV as Manchester United slowly descend from greatness, and playing Pokemon Go on the bus to and from the office.