How to earn and use Two Point Campus Course Points
How to unlock new courses and upgrade them in Two Point Campus
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Two Point Campus Course Points are integral to growing your college, improving your courses and allowing them to get better and broader with new students. The game itself provides course points via your campus level, awarding you with new ones each time it improves.
With that in mind, Two Point Campus players should immediately focus on improving their campus level, ratcheting up the quality of their university so that the courses they offer can follow suit. We'll go into more detail on that below, and cover the best ways to quickly earn Two Point Campus Course Points, of course.
How to get Course Points in Two Point Campus
As mentioned, Course Points in Two Point Campus are tied solely to your Campus Level, the overall measurement tied to the breadth and quality of your university. As a rule, Campus Level can be improved by building new rooms and plots, hiring new staff of any kind, and recruiting new students - as well as making sure that all of these are at the highest quality possible. Of course, if you want more details, we put together a comprehensive guide on how to increase Campus Level in Two Point Campus.
Once you improve your campus enough through these methods, it'll reach the next Campus Level, and you'll earn an additional 10 Course Points as you cross that threshold. These Course Points will get banked and added to your total in preparation for spending at the end - or rather, the beginning - of the year.
Of course, there's also nothing stopping you from using the creative mode and Two Point Campus cheats to rack up hundreds of Course Points - we won't tell if you don't.
Spending Course Points on new courses and upgrades
Want to learn about attractiveness in Two Point Campus for your landscapes? Check here!
Once you have completed a year, you'll get the chance to spend Course Points accordingly in the "Manage Courses" tab that appears at the top. Course Points can be spent either to upgrade the courses you already run, or to add new courses to the roster.
Upgrading a Course increases the number of applicants, student intake and max qualification level accordingly, but can also increase the requirements to successfully run it - i.e., more rooms and teachers, as well as potentially more furniture and student resources (a lot of this is contextual, but you can see greater details by clicking the gear icon on the top right of the course listing).
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Alternatively, if there's space for new courses, players can spend Course Points adding those instead. This allows you to diversify rather than go deeper, teaching new subjects and bringing in new types of students accordingly (again, you can check more info with the gear icon).
Upgrading the course with the arrow icons will give you a preview of the perks and costs before committing to it with the "confirm" button. However, we recommend extreme caution - courses are incredibly expensive to set up, and if you overreach, it's possible to lock yourself into academic commitments you can't sustain, paying too much and not being able to keep your students happy. Every now and then, take a year where you don't upgrade anything, and simply work on earning Two Point Campus money and reinforcing the infrastructure you have in preparation for the next year.

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.


