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  1. Games
  2. Nintendo Switch

Nintendo Switch 2 design – the biggest changes and features revealed so far

Features
By Andrew Brown Contributions from Heather Wald, Emma-Jane Betts last updated 11 April 2025

Our first look at the Switch 2 has revealed plenty of changes to the original Switch, including one particularly mysterious button

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Nintendo Switch 2 controllers by console
(Image credit: Nintendo)
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The Nintendo Switch 2 design has officially been revealed. Yes, after years of speculation, we at last got to see what the Switch 2 actually looks like. And, thanks to some hands-on experience on our part, plus a slew of information from the Switch 2 Direct April 2025 showcase, we know what's in store.

Along with a bigger screen for all the upcoming Switch 2 games, there are plenty of new features to look out for, such as the appearance of an extra USB-C port, a headphone jack, and more. Joy-Cons have had a tune-up, and we can confirm that there are some big design changes, both practical and aesthetic, that distinguish the new console from its predecessor – for more on that, be sure to check out our rundown of the Switch 2 vs the Nintendo Switch.

So, before you go racing towards the Switch 2 pre-orders, we've brought together all of the biggest changes and features we've spotted so far, and speculated on how this might shake things up from the original Switch.

Main console changes

Paint it, black

Back of the Nintendo Switch 2 console

(Image credit: Nintendo)

The bright blue and red of the original Switch's Joy-Cons – though still here – have been relegated to just the Joy-Cons' thumbsticks and interior-facing panel, the latter of which is barely visible in handheld mode.

Beyond that, it's all black – and although we don't want to read too much into this, it does feel like Nintendo is positioning this as a more serious hardware competitor to PlayStation and Xbox. That was a reputation issue the original Switch never quite shook despite being a phenomenal console in its own right, so Nintendo is likely keen to squash this nice and early.

This design choice fits the console's new tech that uses DLSS and ray tracing technology. The console will prove far more capable of running demanding games that have traditionally stuck to releasing on PC, Xbox Series X, and PS5. That in itself is a game-changer.

Bigger means better?

Nintendo Switch 2 plays Nintendo Switch games

(Image credit: Nintendo)

The Switch 2 screen is 7.9 inches (bigger than both the first Switch and OLED). And, it's not the only thing that's had an increase. The new Joy-Cons are wider and longer than the Switch's.

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In fact, the bump in size – along with the darker aesthetic – makes the Switch 2 look closer in nature to Valve's own Steam Deck handheld. The larger screen will be nice for playing the best Switch games, a glow-up. However, despite the size increase, the console is still pretty light. It is 13.9mm thick just like the original and weighs about 1.18 lbs, making it only slightly heavier than the first Switch.

Nintendo Switch 2 Joy-Cons

No more Joy-Con sliding

Nintendo Switch 2 close up of controller connectors on side of handheld

(Image credit: Nintendo)

As for more tangible design changes, Nintendo Switch 2 Joy-Cons will now plug directly into the console's main body, as opposed to how they would have to slide onto the first Switch with a railing system.

Unlike the Switch 2's all-black makeover, the reasoning behind this change feels a little more obvious. Connecting and removing Joy-Cons from the current Switch has always felt flimsy and a little awkward, so this feels like a pretty straightforward tweak designed to make the Switch 2 feel sturdier than its predecessor.

Based on what we've seen from the first-look trailer and experienced, the connection between Joy-Con and Switch 2 is magnetic, which in theory should further minimize the potential for finicky hardware elements to break – if you still have the launch model Switch, you'll probably be familiar with how wobbly and loose connected Joy-Cons felt after a few years. Since it is magnetic, the slot that Joy-Cons will connect to should also help to keep them stable and less likely to break from accidental drops – not that any of us have ever dropped a Switch, of course.

Joy-Cons... as mice?

The new Nintendo Switch 2 Joy-Cons on a white background. They're black with some pops of colour around the sticks, and there's a new button under the home button

(Image credit: Nintendo)

You heard right. If the emphasized gliding in the first-look trailer isn't just slick marketing, the Switch 2's Joy-Cons will be able to double as a mouse while the main console body is propped up by its stand.

This feels huge – not only does it offer more accurate inputs, but it could potentially open the door to the Switch 2 being used as a broader entertainment device in the same way that PlayStation and Xbox consoles double as hubs for streaming platforms and the like. A mouse Joy-Con is really fun to play with as well, from our experience already testing them out in our Metroid Prime 4: Beyond preview.

The Joy-Cons can easily switch back into normal control mode from this mouse function as well. In fact, a lot of the new Switch 2 games we've demoed so far had us interchanging between these Joy-Con uses during certain gameplay sections. That means we expect a lot more innovative and creative gameplay mechanics from Nintendo in the future!

Nintendo Switch 2 dock

A redesigned dock

The new Nintendo Switch 2 Joy-Con controller grip

(Image credit: Nintendo)

The original Switch dock looked a little flimsy – and, well, a bit chunky. The Switch 2 drops that edgier design for rounded corners, meaning it should look a little less out-of-place squashed in front of your TV.

From a more practical design, it's also good news for everyone who worries about scratching the screen on those previously sharp edges. This came up a lot during the first Switch's launch but never really materialized – but if those softer corners prevent this old worry rearing its head before it has a chance to start, it's an easy win for Nintendo.

Nintendo Switch 2 backwards compatibility

A lot of familiarity – especially for the cartridge slot

Mario Kart running on Nintendo Switch 2

(Image credit: Nintendo)

Right at the end of the first-look trailer, Nintendo shows that the Switch 2 will have backwards compatibility for physical Switch games – with the cartridge slot remaining in the same position for both consoles.

That positioning in itself isn't a huge deal one way or another, but it is interesting to see how Nintendo has kept much of the Switch 2's design looking like its predecessor. All of its buttons are largely in the same place, so anyone coming over from the Switch should be able to pick up and play the Switch 2 without pesky muscle memory getting in the way of things. After all – the Switch was one of the best-selling consoles in the US, so why change something if it isn't broken?

Nintendo Switch 2 new button

An extra button!

The switch 2 right joy-con on its side looking liek a computer mouse attached to some device

(Image credit: Nintendo)

Look below the Switch 2's 'home' button on the right Joy-Con, and you'll see an unmarked square button. Interestingly, the newly launched app Nintendo Today gave us another look at the mystery button, which appears to be a C button. But what does it do?

Well, the C button activates the Switch 2's GameChat feature. This feature is basically Nintendo's version of Discord and will be a paid option once the free trial expires for players on March 31, 2026. After that due date, you'll need a Nintendo Switch Online membership to use it again.

If you decide not to pay extra for Nintendo Switch Online, the C button basically does nothing and will just exist without a cause on your controller.


As for what's going to be on the console, read our guide on one of the most exciting Switch 2 games, Mario Kart World.

CATEGORIES
Nintendo Switch 2 Hardware Platforms Nintendo
Andrew Brown
Andrew Brown
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Features Editor

Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he’s not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.

With contributions from
  • Emma-Jane BettsManaging Editor, Evergreens
  • Heather WaldEvergreen Editor, Games

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