One of Elden Ring's coolest mods un-nerfs the Sword of Night and Flame and then some
"Some people may have Jesus Christ, but in my case, you're my personal lord and savior"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Elden Ring players know firsthand how incredible the Sword of Night and Flame can be… well. Before it was nerfed, anyways.
Now, however, a new mod called Sword of Night and Flame - Unbound seeks to restore the weapon's phenomenal performance. Don't believe me? Well, here's a player putting the enhanced weapon through its paces against some of the game's most difficult enemies, including Malenia:
"Some people may have Jesus Christ, but in my case, you're my personal lord and savior. ty for the file!" commented one happy user.
If you too fancy giving it a spin - literally, of course! - then head on over to NexusMods.
Elden Ring players were also recently blown away by a late starter who's somehow reached the Godskin Apostle without understanding a basic function of the game: fast travel.
When the community members casually responded that all the player had to do was "teleport out", they responded with: "Oh my god, I didn’t even know that was a thing. Thank you".
It kicked off a wider conversation about how some players were several hours into the game without understanding other key features, too.
Weekly digests, tales from the communities you love, and more
"I managed to get to Margit without sitting at the Grace to meet Melina. I just thought it was like Bloodborne and I'd need to attempt a boss before I could level up... that was fun," said one.
"I didn’t know you could sprint for my entire first play-through. I even knew I could climb up and down ladders faster. I felt real stupid when I realized," added another, whilst someone else admitted that they'd gone all the way to the Capitol before they realized you could level up your flask.
Elden Ring players have decided that the game's ferocious Runebears are not worth fighting, along with the Revenant, the Magma Wyrm, and yes, even the "dreaded Dragonfly".
In a thread on Elden Ring's subreddit, players nominated the enemies they "suck at fighting" (or think are "not worth killing; you can decide what the distinction is), starting off with Runebears.
Other enemies on the community's shit list include all the "big" creatures - "big bird, big lobster/crayfish, big dog, and big octopus"; even the big flowers get a vote - the Albinaurics "with the black stuff all over themselves", Wormfaces, Runebears, Abductor Virgins, Hands, Marionettes, and last but not least, the Red Wolf (all versions, it seems).
A survey of Elden Ring players recently revealed what we love most about FromSoftware's open-world RPG, from our favorite weapons and spirit ashes, to our favorite NPCs, areas of the map, and boss battles, of course.
Check out our guide to the Elden Ring DLC for some hints about what might be coming next.

Vikki Blake is GamesRadar+'s Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the days of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.


