After swapping Metroidvania icon Ori for Soulslike RPG No Rest for the Wicked, studio boss tells Horizon devs not to sweat it "too much" if fans don't like their multiplayer pivot "just yet"

Horizon's Aloy in Horizon Hunters Gathering style
(Image credit: Guerrilla Games / Sony)

Moon Studios CEO Thomas Mahler has backed Guerrilla Games on its co-op pivot, Horizon Hunters Gathering, telling the team not to worry too much if people aren't immediately on board with such a drastically different game.

Guerrilla Games last week revealed a co-op spin-off of its usually single-player robot-dinosaur series, Horizon Hunters Gathering, a game that looks a touch more like Monster Hunter than Horizon Zero Dawn. Between the updated art style and general gameplay loop, online reactions haven't been too hot, prompting Mahler to jump into the discourse.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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