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  2. Sports

Mario Golf: World Tour smartly borrows from Mario Kart with new power-ups

Features
By Henry Gilbert published 26 March 2014

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Watch out for fireballs

Watch out for fireballs

Whether youre a longtime Nintendo fan or have an appreciation for simple sports games, you've likely enjoyed at least one round of Mario Golf in the last 20 years. The series is finally coming to 3DS with Mario Golf: World Tour, and after a brief playthrough, I can say it shares the qualities of the 3DS release in its sister series, Mario Tennis Open, namely straightforward presentation and simplified controls. But the most striking additions to me were the new power-ups that took clever inspiration from Marios history.

Mario Golf vets will recognize the familiar normal and power shots, but now there are item swings that can change up your strokes on a course considerably. Item shots were fairly similarly to the power-ups in Mario Kart. Your ball hits a special block on the course, which unlocks a shot like a Fire Flower ability, which makes your ball bounce like Marios trademark fireballs. Meanwhile, the Bullet Bill item gives your drive enough extra oomph to be unaffected by the wind, and the Power-Up Mushroom gives the ball extra rolling power.

These abilities all fly in the face of traditional golf rules, but the abilities make this entry in the franchise feel more like Mario than ever before. (And it all looks great in stereoscopic 3D). In retrospect, its surprising that the series never had abilities like this before, so these item abilities feel long overdue. Heres hoping Ill find even more crazy powers when the final game launches in early May.

Read on to see the powerful new items in action

Page 1 of 9
Page 1 of 9
Here Bowser Jr. tees up the Bullet Bill item...

Here Bowser Jr. tees up the Bullet Bill item...

Page 2 of 9
Page 2 of 9
...and it rockets off in a straight shot, unmoved by wind.

...and it rockets off in a straight shot, unmoved by wind.

Page 3 of 9
Page 3 of 9
Meanwhile, Boo readies to use the Ice Flower.

Meanwhile, Boo readies to use the Ice Flower.

Page 4 of 9
Page 4 of 9
The Ice Flower temporarily freezes a water hazard, opening up new approaches to the green.

The Ice Flower temporarily freezes a water hazard, opening up new approaches to the green.

Page 5 of 9
Page 5 of 9
Lastly, Yoshi has the Tornado ability ready to go. (Additionally, you can see the coins you can collect that are scattered in different courses.)

Lastly, Yoshi has the Tornado ability ready to go. (Additionally, you can see the coins you can collect that are scattered in different courses.)

Page 6 of 9
Page 6 of 9
Just look at that twister tearing up the course.

Just look at that twister tearing up the course.

Page 7 of 9
Page 7 of 9
It's also worth noting that the win (and lose) animations look pretty great.

It's also worth noting that the win (and lose) animations look pretty great.

Page 8 of 9
Page 8 of 9
And in case you were worried, yes, Waluigi is in the game.

And in case you were worried, yes, Waluigi is in the game.

Page 9 of 9
Page 9 of 9
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Henry Gilbert
Henry Gilbert
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Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts. 

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