Lies of P director loves that we keep comparing it to Bloodborne
The developer says he's "very honored" by the comparisons
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Right from the moment the world first laid its eyes on Lies of P, comparisons to Bloodborne were guaranteed. If there's one thing that grabs people's attention, it's "look at this thing that's a lot like that other thing you love," and a whole lot of people are very fond of FromSoftware's Bloodborne.
The clearly Bloodborne-inspired Lies of P quickly became a breakout hit after its trailer at this year's Gamescom, and for good reason. Our hands-on preview hesitantly foresaw a Bloodborne for Xbox players to call their own, and other media outlets have shared similar enthusiasm. Still, you can't deny the self-styled Soulslike's similarities to Bloodborne specifically, with our sister site PC Gamer laying out a compelling argument that it's "literally Bloodborne" on PC despite publisher Neowiz telling Kotaku back in December that the similarities were coincidental.
Thankfully, we now know that we haven't been hurting the developers' feelings by constantly calling it "Bloodborne with Pinocchio." In an interview with Gamereactor, director Choi Ji-Won went as far as to say he's "honored" that Lies of P sits alongside Bloodborne's likeness. The following quote has been lightly edited for clarity.
"I am myself a very big fan of Bloodborne", Ji-Won said. "So I'm feeling so honored that my art is being mentioned together with the name of Bloodborne. So I am very honored."
As for the Pinocchio aspect, Ji-Won revealed last month three very good reasons for making the game about the famous puppet: Pinocchio's name recognition, the original story's dark tone, and the character's diverse background.
While we wait for Lies of P to launch in 2023, check out these great games like Dark Souls to keep you plenty busy.
Weekly digests, tales from the communities you love, and more

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


