How to kill 50 enemies with the Grenade Launcher in Helldivers 2

Helldivers 2 Grenade Launcher
(Image credit: Sony)

The Helldivers 2 Personal Order to kill 50 enemies with the Grenade Launcher comes up from time to time, but while it's certainly one of the simpler daily challenges out there, it's easier said than done. The Grenade Launcher is a pretty high rate of friendly fire, and can be a little difficult to control in a frenzied melee. So whether you're out to kill 50 enemies for the daily challenge or just want some help for how best to use it, here's how to kill enemies with the Grenade Launcher in Helldivers 2. BOOM!

Killing enemies with the Helldivers 2 Grenade Launcher

Helldivers 2 Grenade Launcher

(Image credit: Sony)

If you want to kill enemies with the Grenade Launcher, your smartest move is to fight bugs. The Grenade Launcher is intended for enemies with light armor, but its tight blast radius means that you can't assume it'll wipe out a platoon unless they're very grouped together. Fortunately, Helldivers 2 Terminids have a habit of grouping together and trying to overwhelm opponents, so well-aimed shots can kill up to half a dozen bugs with a single grenade.

The important thing is to keep your distance. Partly to protect yourself from the explosion, but grenades fired will actually bounce off targets that are too close - and then there's no guessing where they might land. You want to fight at the mid-distance, keep backing up to ensure they stay at the mid distance, and shoot at the spot where foes are most grouped together for the maximum amount of kills.

Killing 50 enemies should be very manageable on a Medium Difficulty Eradication mission - or any mission type really. Medium strikes a healthy mix of enemy density, while also ensuring that the enemies that spawn aren't so tough that the Grenade bounces off them (such as the Charger and Bile Titan).

© GamesRadar+. Not to be reproduced without permission

Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.