Sega's crunch was so bad, offices came equipped with nap rooms and showers until 2012: "It was basically expected that people would be sleeping over at the office"

Sonic x Shadow Generations
(Image credit: SEGA)

Crunch culture at publisher Sega (of Sonic, Persona, and Yakuza fame) was so prevalent, at one point, almost every new Sega office was fitted with "nap rooms and showers," according to three veteran Phantasy Star and Sakura Wars developers.

Toru Ohara, Takaharu Terada and Toru Yoshida - three long time Sega developers - recently recalled how the industry's changed since the 1990s and 2000s in an interview with 4Gamer, translated by Automaton. One stark difference between then and now is that, just a few decades ago, Sega developers were "practically living at the office."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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