Former PlayStation boss says Xbox Game Pass developers are "not creating value" and subscription models are a "danger"

Halo Infinite
(Image credit: Xbox Game Studios)

Xbox Game Pass is always a hot topic. Is it the best deal in gaming or is it a threat to how people have played games for generations? Is it good for devs or not? PlayStation's ex-boss Shawn Layden has once again chimed into the debate and he's once again not a big fan of the subscription service, to put it mildly.

Xbox's subscription is by no means the only monthly pay-as-you-go service around. PlayStation and EA have their own versions too, but Microsoft differentiates Game Pass by dropping every single one of its own first-party releases – from Grounded 2 to every Call of Duty – on to the service on launch day, along with other day-one third-party games, such as Clair Obscur: Expedition 33 and (maybe one day) Hollow Knight: Silksong.

The Falconeer's Tomas Sala also came to the service's defence last year, arguing that it's "generally a positive thing" for indies because Microsoft is "more than fair in compensation and you get a huge audience." Games industry analyst Mat Piscatella also argued that the industry's biggest live service games – your Fortnites and CoDs - are a "far bigger threat" to new games.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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