Sony finally managed to pry Final Fantasy 7 away from Nintendo thanks to a "schmoozer" of a former employee who hung out with Square Enix executives at his parties, according to one former PlayStation boss

Final Fantasy 7
(Image credit: Square-Enix)

Former PlayStation Studios boss Shuhei Yoshida has pulled the curtain back on how Sony tempted Square to ditch Nintendo and bring Final Fantasy to the PlayStation, singling out a former Sony Music veteran who was a real "schmoozer."

Reflecting on his time as the lead account manager for Japanese publishers and developers, Yoshida says the goal was to ensure that all major games from the region came to PlayStation. And at the time, few were bigger than Final Fantasy and Dragon Quest.

What follows is well-worn ground, with Yoshida saying that Final Fantasy creator Hironobu Sakaguchi was "disappointed" when he learned that the Nintendo 64 would continue using cartridges. "Squaresoft tried to convince Nintendo to change that plan, but they wouldn’t," Yoshida adds.

"Our team – my boss was a schmoozer," he says. "He’d come from Sony Music. He hung out a lot with the executives from Squaresoft, throwing parties at his apartment. Eventually we were able to get Squaresoft to commit to the PlayStation. They brought all their franchises from Nintendo to the PlayStation."

Final Fantasy creator says the original JRPG's programmer was "like a god" to him: "I still strongly feel that the core program itself is the ‘life’ of a game."

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.