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  1. Games
  2. RPGs
  3. Fallout
  4. Fallout 76

Bethesda's Todd Howard says Fallout 76 is "the game we're still doing the most work in," and fans of the Prime TV show should give it a try

News
By Jordan Gerblick
Published 15 December 2025

"If you're watching the show and you think, 'I want to experience that', 76 right now is just awesome"

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We're in the thick of the holiday season, we all need a good, immersive RPG to distract from quarreling in-laws and questionable pot luck offerings, and Bethesda Game Studios executive producer Todd Howard has just the game: Fallout 76.

In a brief exchange with the good folks at the Future Games Show, Howard made the case for Fallout 76 as the ideal introduction to the series for fans of Amazon's TV adaptation.

"Well, I have to say Fallout 76 right now, it's the game we're still doing the most work in. The Burning Springs update just came out. The ghoul is in the game, so if you're watching the show and you think, 'I want to experience that', 76 right now is just awesome, and you're gonna meet other players in the community."

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I don't want to infer too much from off-the-cuff comments made during a red carpet affair, but it's interesting that Howard makes a point to say Fallout 76 is the game Bethesda Game Studios is putting the most amount of work into right now, what with Elder Scrolls 6 being one of the most highly anticipated upcoming games on the release date calendar. In contrast, just last month Howard strongly suggested it's actually Elder Scrolls 6, and not Fallout 76, that's taking up the most manpower at Bethesda right now, so take these latest comments with a coarse grain of salt.

Regardless, Howard was keen to point out that Fallout star Walton Goggins reprised his role as the Ghoul in Fallout 76 recently, which he said was a "full circle" moment.

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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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