At 100+ hours, Dragon Quest 7 is an enormous JRPG, so in the Reimagined remake "a few of the stories which weren't 100% relevant to the main storyline have just been cut entirely"

Dragon Quest 7: Reimagined screenshot showing a group of characters looking out over the horizon on board a ship
(Image credit: Square Enix)

In an attempt to make Dragon Quest 7 less bloated, remake producer Takeshi Ichikawa says the team has cut out some of the game's storylines entirely for Reimagined.

Dragon Quest 7 is a strange game in the canon of the series. It does have its fans, but it's very likely that it's the game in the series that most players have abandoned before finishing, because it's simply so long. HowLongToBeat reckons it'll take someone 78 hours to simply mainline the 3DS version, which is already longer than the "Main + Extra" for the second-longest to mainline: Dragon Quest 8. The original PS1 version is even longer, with an estimated 108-hour main story, and those figures don't scratch the surface for anyone who wants to complete everything the JRPG has to offer.

Obviously, the "Reimagined" subtitle gives away that this was never really intended to be a faithful remake to the original 2000 PS1 game, something which 2016's 3DS remake did provide. Ichikawa explains that back in 2000, "people were looking for one single game that they could spend a huge amount of time in… Now, people are looking for something a bit more compact."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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