Battlefield 6 producer says devs are "actively working on" balancing vehicles, but playing with open weapon classes "isn't really a problem"

Battlefield 6 multiplayer screenshot
(Image credit: EA)

Battlefield 6 has just concluded its last open beta period before the military shooter releases in full on October 10, but players already seem to know what they don't want: open weapon classes and sensitive vehicles, especially if those vehicles are being made more vulnerable by open weapon classes. Should armored tanks really be so easy to blow up?

Battlefield producer David Sirland assures fans that, no, they probably should not. "That is a balance issue wholesale," Sirland responds on Twitter to a player concerned that "infantry is more dangerous to vehicles." Battlefield 6 developers are apparently "actively working on" this problem, "rather have too weak vehicles over too powerful to start," continues Sirland.

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Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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