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  1. Games

After "incomprehensible" Xbox layoffs, id Software producer says worker-owned studios are "the only path forward"

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By Ashley Bardhan
Published 13 July 2026

Microsoft is planning 3,200 layoffs total

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id Software producer Andrew Willis can only see one way through the Microsoft mess as the company begins executing its plans to bulldoze 3,200 jobs at Xbox: studios owned by workers, rather than executives who don't mind setting fire to, say, 3,200 jobs.

Willis mourned the layoffs – which already impacted 136 of id Software's total 185 staff members – in a LinkedIn post earlier this week, calling the layoffs an "incomprehensible decision," and remarking that "the game industry is being run by people who do not fundamentally understand anything about it, not even how it generates value or profit." He's decided in a new post, then, that "the only way to fix the video game industry at this point is for developer owned studios to start rising from these studio closures and layoffs."

Doom studio id Software, of course, was originally created by Doom's developers in 1991, but Willis also seems in favor of true worker cooperatives where all of a business' employees double as owners who can guide direction. A co-op is not impervious to problems – worker-owned Dead Cells developer Motion Twin had a public falling out with the game's lead dev after a disagreement in 2024, for example – but I think many people would prefer interpersonal drama to receiving an email from a CEO you've never met informing you that something like 3,531,840 more people in your field have just been laid off.

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So, Willis, who also helped lead id Software's unionization efforts in 2025, says, "We've got to learn from the past, be fiscally responsibly, and create an environment of sustainable growth (though growth should be a byproduct of success, not a goal in and of itself)."

"Its the only path forward I can see," he reiterates. "These large publishers and monopolies have proven themselves terrible stewards and somehow even worse financial managers." To his point, although Microsoft Gaming had already eliminated 2,500 jobs in 2024, and Microsoft killed about 15,000 more jobs in 2025, Xbox began 2026 with its overall revenue 9% down in a hole.

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  • Doom developer id Software "is essentially dead," Duke Nukem 3D co-creator says after layoffs
  • Doom Eternal Doom Guy in ancient halls Id Software veteran of over 20 years absolutely rips and tears into Microsoft after layoffs
  • Shooting at two Barons of Hell in Doom id Software co-founder says "my 'Microsoft will probably be a good steward of the brand' statement isn't aging well"

"If the people who create the value own that value, good things will follow," Willis concludes. Makes sense to me.

Microsoft lays off Bethesda vet behind Todd Howard's "crazy" Fallout 4 idea, "too many Skyrim weapons to count," the Dwemer, and Mudcrabs – and he may leave games altogether.

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TOPICS
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Ashley Bardhan
Ashley Bardhan
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Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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FPS Games Doom developer id Software "is essentially dead," Duke Nukem 3D co-creator says after layoffs
 
 
Doom Eternal Doom Guy in ancient halls
FPS Games Id Software veteran of over 20 years absolutely rips and tears into Microsoft after layoffs
 
 
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LATEST ARTICLES
  1. Best FPS games
    1
    After Xbox layoffs, id Software producer says worker-owned studios are "the only path forward"
  2. 2
    "There is a magic to what Rockstar does," GTA 5 producer says, but at a "human cost"
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