Legendary Shadow of the Colossus and Katamari Damacy creators think Roblox's popularity is proof we're past the point where graphics really matter to players

Fumito Ueda (the hugely influential developer behind Ico and Shadow of the Colossus) and Keita Takahashi (the similarly iconic creator of Katamari Damacy) recently sat down to chat about the state of games as they are right now, and both icons agree: graphics don't matter half as much as they used to.

In an interview with Denfaminicogamer, reposted in English on Reddit and translated using Google and DeepL, the legendary duo noted that most players no longer seem to care as much about glossy graphics. Takahashi specifically pointed to Roblox's popularity with kids who don't seem to mind its blocky, lo-fi aesthetics, while Ueda thinks that, in general, we're past the era where individually rendered blades of grass were a selling point to gamers.

15 years after it was announced, the Shadow of the Colossus film adaptation might still be made according to director – and they have a script

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.