Call of Duty: Warzone dev wants player feedback to improve accessibility options

Call of Duty: Warzone Season 3
(Image credit: Activision/Raven Software)

Call of Duty: Warzone developer Raven Software is asking for fan feedback about accessibility options.

The official Raven Software Twitter account put out the statement below on Twitter, asking for fan feedback for accessibility options in Call of Duty: Warzone. Players are asked to use the link within the tweet to fill out a form giving feedback to the Warzone developer on any issues they think need addressing or altering at all.

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Additionally, the Raven Software Twitter account also tweeted a link to an accessibility FAQ page for Warzone. On this page, you can find 18 frequently asked questions relating to accessibility issues like mouse and keyboard controls, turning off controller vibration, any subtitle options, and many more topics.

It's certainly a nice sign to see that the Warzone developer is actively seeking out player feedback in regards to accessibility options. We've seen various accessibility ventures from other gaming companies over the past few years, including high-profile examples like The Last of Us 2's detailed accessibility options and the Xbox's Adaptive Controller.

In terms of Warzone, a brand new slate of Warzone patch notes were published yesterday. In the new slate of patch notes, the developer addresses issues with both the new Verdansk 84 map, which allowed players to drop through the ground for an unfair advantage, as well as the new Hunt for Adler limited event.

Speaking about the Hunt for Adler event in particular, Raven Software is "considering several options" for giving players a better shot at completing the event. The developer added it understood that "little time remains" for players still trying to accomplish the string of goals in the event, as the event itself winds down over the coming few days.

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Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.