Call of Duty: Warzone computers hidden in Stadium could be a Black Ops: Cold War tease

(Image credit: Activision/Bob_the_Bromosapien)

It looks like Call of Duty: Warzone (opens in new tab) may be teasing what's to come in Black Ops Cold War (opens in new tab) .

Since the stadium officially opened today, as described in the Call of Duty: Warzone patch notes (opens in new tab), players have been surging into its event space as well as its parking lots and administrative spaces. While the former has some of the most dramatic views, the latter seems to be holding the biggest secrets - at least for now.

Players who have made their way inside of the Stadium are finding they can use keycards to unlock certain office doors (check out our Warzone bunkers guide (opens in new tab) for details on how to get your hands on a card yourself). Inside the rooms are the usual assortment of loot as well as interactive computers displaying a Matrix-inspired screensaver.

When you use the computer, it will display a series of glyphs and numbers. You can see two different computers in separate locations being used in the videos below, and each displays its own code. One ends with some Russian text that appears to mean "reset code" in English, at least according to Google translate.

Keycard Locked Door in Stadium has an accessible computer with some sort of number and symbol based code including Russian? from r/CODWarzone
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Some of the game's pre-existing bunkers require an 8 digit code, rather than a key card, to enter. There's a strong chance the codes spotted in the Verdansk Stadium are related, but you never really know with Call of Duty.

What we do know is that we're long overdue to get some solid information about the next Call of Duty. Leaks indicate that it's called Call of Duty: Black Ops - Cold War (opens in new tab), and that it will take the series even deeper into the realm of conspiracies and cover ups.

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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.