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Watch the making of Doom panel from QuakeCon

Want to know how Doom developer Id Software went from Call of Doom to a critically acclaimed, tongue-in-cheek guts ripping extravaganza? GR+'s own David Houghton was on the scene at QuakeCon to moderate the "Bringers of Doom" panel, an hour-long dive into the creation of the game. 

Game director Marty Stratton, creative director Hugo Martin, and Id chief technology officer Robert Duffy all joined Dave on stage to share their fictional demonic war stories and even some previously unseen production assets and art.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.