PC Gaming Features
Latest PC Gaming Features
Dragon's Dogma 2 may be light on romance, but that hasn't stopped me turning the action RPG into a dating sim
By Heather Wald published
Now Playing Now Playing | Making the most of Dragon's Dogma 2's affinity system
Children of the Sun is a grimy puzzle shooter about a psychic sniper and one magic bullet
By Joel Franey published
Feature Indie Spotlight | Devolver pairs with developer René Rother to create a head-popping revenge flick
The best Steam Deck accessories 2024: handy handheld add-ons
By Phil Hayton published
Buyers Guide Here are the best Steam Deck accessories available for Valve's handheld PC, including our top case, docking station, keyboard, mouse, and SSD picks.
Starfield's May update just convinced me to try this RPG again, and all it took was proper maps and The Sims-like ship decorating
By Heather Wald published
Opinion Opinion | Plus, the tease of a Starfield land vehicle might just be the one giant leap we need
This graffiti-filled, anime-inspired 3D platformer oozes personality with its mix of Japanese pop culture inspirations
By Rollin Bishop published
Preview Preview | RKGK is the first title from Wabisabi Games, but it already feels promising
I keep replaying the Casino Royale-style part of Cyberpunk 2077 Phantom Liberty to fulfill my spy RPG fantasy
By Heather Wald published
Now Playing Now Playing | Just call me V, agent V
Stardew Valley modders on the pressures and positives of the 1.6 update: "So many things which once required complex code patches are now simple"
By Jay Castello published
Interview Interview | Stardew Valley modders weigh in on the 1.6 update
I encountered Dragon’s Dogma 2’s Dragonsplague Patient Zero
By Kazuma Hashimoto published
Opinion Opinion | Sometimes you just don't know you're diseased
An incredible roguelike and fighting game pushed one of the biggest companies in vtubing to make its own game publisher, and now hololive's buried in over 50 ideas
By Austin Wood published
feature Interview | hololive's gaming arm holo Indie hopes to put out around 10 games a year
Life is Strange devs talk Lost Records: Bloom and Rage's protagonist, story, and choices: "looking at the world is a big part of the interactivity in our game"
By Heather Wald published
Interview Interview | Exploring Lost Records: Bloom and Rage with creative director Michel Koch and executive producer Luc Baghadoust
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