Star Wars Jedi Fallen Order ball puzzle and Tomb of Eilram solution
How to solve the Zeffo ball puzzle inside The Tomb of Eilram in Fallen Order
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The Star Wars Jedi Fallen Order ball puzzle in the Tomb of Eilram is one of the hardest in the game, based around using Force Push and Force Pull to move a large orb around to trigger various sections of machinery, creating a path as you go to help the orb reach the final section of the puzzle itself.
Located on the planet Zeffo, the Tomb of Eilram comes towards the end of this particular exertion, a final challenge to round off your visit to this world before getting a new piece of key information. For that reason, if you're feeling a little impatient and done with Zeffo at this point, we'll explain how to complete the the Star Wars Jedi Fallen Order ball puzzle and make it through the Tomb of Eilram once and for all.
The Tomb of Eilram Ball puzzle 1
The first Tomb of Eilram chamber in Star Wars Jedi Fallen Order will have a single ball against the wall. Activate the switch behind it to turn on a wind blast that will smash it into a far wall (revealing a Force Echo). Turn off the wind, go to the ball again and activate another switch for more wind, which will smash the ball clean through another wall. Leave this switch on and then also activate the other switch you'll find behind the newly smashed wall. This should put the ball in the middle, lined up with another vent you can activate to blow it on to the podium in the centre of the room. That will raise the floor and reveal a secret chamber below with a Force Echo inside.
The Tomb of Eilram Ball puzzle 2
The second Ball puzzle in The Tomb of Eilram on Zeffo is longer but completing it will get you out of the tomb. To solve it Force Push the ball on to the other podium under the arch, there'll be a Temple Guardian nearby to deal with if you haven't killed it already.
When you get the ball in place a door will open up behind where the Guardian was. Inside adn to the left you'll find a second ball you can Force Push back into the main chamber, and position on the track to the left of the first ball. The wind will push it around and up to the higher level, a position where you'll be able to Force Push it into a podium to reconfigure more parts of the room.
To progress you'll need to return to the swinging ball you climbed on earlier. Use your Force Push to smash the swinging ball into the door which will destroy both - releasing this third ball into the main chamber.
Get the third ball on to the track so the wind starts blowing it around then climb up to where it flies past after the ramp has launched it into the air. Time your Force Push here to send it into the third and final podium.
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When this final ball hits the podium, the structure it's on will raise up and give you a new climbable wall you can use to reach the way out.
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I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.


