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How to solve the Star Wars Jedi Fallen Order lantern puzzle in the Tomb of Miktrall

Star Wars Jedi fallen Order lantern puzzle Tomb of Miktrall
(Image credit: EA)

Don't worry if the Star Wars Jedi Fallen Order lantern puzzle solution in the Tomb of Miktrall isn't obvious. It makes use of a mechanic introduced in the location that isn't particularly well explained, and there are a few ways of achieving it - some of which can feel... wrong. Basically there's a few options to completing the Star Wars Jedi Fallen Order lantern puzzle and none of them feel clear or solid enough to be immediately obvious. 

It's obvious what you have to do - burn the roots from a chain using fire lanterns - but the set up doesn't really tell you how, very clearly. The lantern puzzle solution is actually incredibly simple, but uses abilities and mechanics that appear elsewhere in different ways so it's not immediately obvious what you should be doing. There's water everywhere which can extinguish the flames and the lanterns break if they so much as touch the floor. So if the solution doesn't jump out at you straight away, you can end up a bit stumped. If that's you, then read on to discover how to solve the Star Wars Jedi Fallen Order lantern puzzle in the Tomb of Miktrall

How to solve the Star Wars Jedi Fallen Order lantern puzzle

The Star Wars Jedi Fallen Order lantern puzzle comes at the end of the Tomb of Miktrall on Zeffo - when you've unlocked the Force Push and your objective is to raise the Spire. To do so you'll need to get to the second level which is where the enormous glass pendulum should be hanging. There will be a spindle by a chain you can Force Pull and lock in place that will raise the pendulum up, and expose a length of chain entangled in roots.    

(Image credit: EA)

Once the spire is raised make sure the magnetic field nearby is turned on. You will have used it earlier to pull out the block you used to climb up. Once it's on and you can see wavy blue lines wafting into the wall head up to the slightly higher part of the second level. You'll be able to Force Pull a lantern out of the wall here that you can use to burn away the roots on the chain. However, the wet floors and water around the chain means there's no clear throw from here. So throw it at the magnetic field where the lantern will be held in place against the wall.  

(Image credit: EA)

With the magnetic field holding the lantern in place* you now have all the time in the world to drop back down, Force Pull the lantern to you and then Force Push it into the roots to burn them and drop the Spire. That will release the ball inside that you can then Force Push into the podium to open the Spire and watch a recording from Eno Cordovo, before resurfacing in Zeffo to carry on. 

*Alternatively you can use Force Slow on the Lantern while it's in the air and race to get down and catch it. You're basically making things harder for yourself though. 

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Leon Hurley

I'm currently GamesRadar's guides coordinator, which means I've had a hand in producing or writing all of the guide and tips content on the site. I also write reviews, previews and features, and do video. I'm a big fan of open world games, horror, and narrative adventures. Previously I worked for Kotaku, and the Official PlayStation Magazine UK.