Where to find Skippy in Cyberpunk 2077

Cyberpunk 2077 finding Skippy
(Image credit: CD Projekt Red)

The Cyberpunk 2077 Skippy smart pistol is a talking gun - i.e., the Smartest Pistol, and a weapon that gives two modes: Stone Cold Killer and Puppy Loving Pacifist. Finding Skippy's location also unlocks a new mission called Machine Gun, one of the stranger missions in Cyberpunk 2077, but before you can get that far, you need to find Skippy the Smart pistol first. If you want to do just that, as well as which mode you should set him to, here's everything you need to know.

Cyberpunk 2077 Skippy location

(Image credit: CD Projekt Red)

You can find Skippy in Cyberpunk 2077 on a random corpse in an alleyway, in the Vista Del Rey suburb of Night City. Just head to the east side of Heywood to zero in on that location. It's marked on the map as an undiscovered location, south of the College St fast travel point.

From the fast travel point, turn south down the street and cross the road. Right before Saeko's – the big bluey-green building with enormous metal pillars at the front – there'll be some graffiti on a red wall by an alleyway. Jump over the gate and you'll find Skippy on the ground by a corpse.

Should you choose Stone Cold Killer or Puppy-Loving Pacifist mode for Skippy?

Cyberpunk 2077 Skippy Stone Cold Killer or Puppy-Loving Pacifist

(Image credit: CD Projekt Red)

When you first pick up Cyberpunk 2077 Skippy, it will introduce itself to you and you'll have a few dialogue options to chose though. Once you've exhausted all the taking and eventually you'll need to choose between Stone Cold Killer or Puppy-Loving Pacifist mode. 

This basically set the gun to lethal or non-lethal: Stone Cold Killer means Skippy will exclusively target headshots, while Puppy-Loving Pacifist will only aim for the legs. However, there's a catch here to whatever you pick: after 50 kills and a few days if you picked Stone Cold Killer Skipp will switch to Puppy mode. If you've already picked that he'll stay there, or switch to lethal mode if you chose the dialogue options "I don't know" or "I'm not having a conversation with my gun". 

Basically, whatever you pick first there's a high chance Skippy will flip to the other option after a few days. 

Cyberpunk 2077 Skippy Machine Gun quest

Cyberpunk 2077 Skippy Machine Gun quest

(Image credit: CD Projekt Red)

When you've had Skippy for a few days in Cyberpunk 2077, he'll reveal who his original owner is and begin the Machine Gun quest. That will task you with returning  Skippy back to Regina – the NCPD fixer in Night City, who you'll have spoken to plenty of times before, and original owner.

Regina will be in a building adjacent to Lizzie's Club. When you go inside and show her Skippy you can him over or walk away. Giving Skippy to Regina will complete the quest and reward you with 7K in cash. However, you might want to check what mode it's stuck in before you give it up because Skippy is seriously powerful in Stone Cold Killer mode. So if that's what it's settled in I'd recommend hanging onto it. 

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Ford James

Give me a game and I will write every "how to" I possibly can or die trying. When I'm not knee-deep in a game to write guides on, you'll find me hurtling round the track in F1, flinging balls on my phone in Pokemon Go, pretending to know what I'm doing in Football Manager, or clicking on heads in Valorant.

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